Corny Heist by MightyBanana

[raw]
made by MightyBanana for Ludum Dare 52 (JAM)

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Corny Heist

Small game about stealing :corn: corn :corn: //TODO: Credits

Ratings

Overall 143th 3.905⭐ 23🧑‍⚖️
Fun 169th 3.786⭐ 23🧑‍⚖️
Innovation 311th 3.429⭐ 23🧑‍⚖️
Theme 52th 4.333⭐ 23🧑‍⚖️
Graphics 225th 4⭐ 23🧑‍⚖️
Audio 22th 4.262⭐ 23🧑‍⚖️
Humor 78th 3.833⭐ 23🧑‍⚖️
Mood 251th 3.69⭐ 23🧑‍⚖️
Given 22🗳️ 21🗨️

Feedback

flanne
09. Jan 2023 · 20:27 UTC
Interesting stealth game. Graphics look nice.
Macibacsi56
09. Jan 2023 · 20:29 UTC
It's a lot of fun. I really liked the music. An interesting take on the subject. Congratulations!
ThePW
09. Jan 2023 · 20:30 UTC
The music ist really good. It fits this game like a glove. Overall very nicely done.
MoLa0404
09. Jan 2023 · 20:36 UTC
Fun Game, love the music
MistaGiggles
09. Jan 2023 · 21:06 UTC
Very fun stealth game, good balance of patrols and places to sneak. Chase music is a lot of fun too.
Great entry, had fun with this
Glaupe Cabral
09. Jan 2023 · 22:55 UTC
Dude your game is fantastic!!!! I loved playing, I even saved to try to play until I got all the corn! SOOOOO FUN!!! Very nice graphics, music and sound effect very cool, congratulations! 5 stars for everything! Ah, take the opportunity to play our game too and let me know what you think: https://ldj.am/$318266
Gabrimer
10. Jan 2023 · 21:52 UTC
Definitely one of my favorite entries yet! The gameplay was addicting and I had a whole lot of fun playing it. Soundtrack makes you feel very much into it, and having the scoring system open for the player to leave after a certain point is very clever. Made me want to get the max score and I was enjoying doing it!
Pokopish
11. Jan 2023 · 18:25 UTC
I liked the game, graphics were simplistic but very functional and I enjoyed the soundtrack a lot. Could use some more audio feedback on when you are caught or done stealing a piece of corn. The gameplay loop was solid but could maybe use some more to spice it up. Solid game!
HyperOLW
11. Jan 2023 · 19:58 UTC
Interesting game, gameplay was fun and the game's difficulty was average which I liked. The only wish I have for this game would be that you could cancel what you're doing such as escaping or picking up corn.
Lemons
14. Jan 2023 · 04:29 UTC
Very nice. You were right about our games being similar! Graphics and controls are nicely polished, overall great entry.
Tomate_Salat
14. Jan 2023 · 09:25 UTC
Cool game idea :-).

The tutorial in the beginning is very well made. It told me everything I need to know. While harvesting I wondered what would happen if they see me. And I was positivly suprised! Often it is like: "you get seen: game over". But that they first have to chase and catch you is really good! And in lvl 3 it wasn't easy to get away from them.

Also I love how the music changes ones they've discovered you. That was absolutley the right decission to use that track! Fits perfectly.

The only thing I was missing are two smallish things:
1. Volume slider
2. An option to jump from a solved level to the next one

But overall that game is really good and fully implements the theme! Well done!
KingGurke
14. Jan 2023 · 09:57 UTC
The game looks and sounds really nice, props to you on that. I wish that I could actually hide behind objects though, I think that would give the gameplay some vatiation and make it more enticing to go for full scores on each level. Another way to do that would be to make the top score on each level show up in the main menu, this one is much easier ^^ Oooh, that got me thinking: maybe the total number of corn should be a secret - until you complete the level once. That way, if you missed some, you'd want to go back and do better next time. And perhaps a "times you were spotted" counter could encourage you to do even better next time :)
gotchman01
14. Jan 2023 · 16:09 UTC
Very fun! I was able to steal all the cones.
The song that plays when discovered is light and very good.
![screenshot.png](///raw/b93/d1/z/566d8.png)
Roroto Sic
14. Jan 2023 · 20:42 UTC
It was a fun play session! Gameplay idea is fun, music and graphics are great and well in theme ! I stole a bit more for each three level, but i'm not too greedy ^^

![Capture d’écran 2023-01-14 213727.png](///raw/d93/94/z/56727.png)
mhorth
15. Jan 2023 · 19:02 UTC
Nice job on this one! It's really generous of you that we're a bit faster than the farmers, so even when I got caught, I could run away and get back to stealing corn. Thank you for that.

I'm always curious in these types of games how the detection is programmed. The graphic representing their field of view was great and super helpful, but what did you do under the hood to match that graphic? (If you don't mind sharing your secrets of course).
🎤 MightyBanana
15. Jan 2023 · 19:52 UTC
@mhorth Thank you for your feedback! Answering your question: under the hood objects (player in this case) are represented by their position and radius, so I implemented simple sector-circle intersection algorithim. It is nothing sophisticated really, it just checks that circles intersect, and then that object is within a certain angle from the observer's view direction. I cleaned up code a bit, added comments and posted it here: https://pastebin.com/Tk2DRpcB . Hope you will find it helpfull)
P.S. Please do note, that it may return some false-positives when object is really close to sector's corners, but I figured it was good enough for game jam at the time)
benskca
19. Jan 2023 · 21:06 UTC
Really fun game! Great stealth mechanics - especially for a game made for a jam. I love the way the music changes when you're in a chase. If you want to build on the stealth it would be interesting if the farmer's behaviour was different immediately after losing the player, maybe they could try investigate the last place they saw the player while they're still suspicious.
LDJam user 250905
20. Jan 2023 · 23:22 UTC
Wow, I love the country themed spy music, that was really great (:laughing:). After getting through it, I really don't have a whole ton to say specifically -- it was simple and I enjoyed it, but I'll keep it concise! I loved that I was given a choice to leave *before* collecting all the corn, and while I wish that threshold was a little higher, it made it a ton less tedious to get through each of the levels; I would suggest you set a different barrier for each level (maybe 30% of the corn or so), just so you can't hop into and finish each level in the same amount of time.

Also I found it unreasonably hilarious when I found that the farmers have the worst attention span in existence -- they spot you stealing bags upon bags of corn and the moment you get out of their sight, they just move on with a "Huh, guess it was nothing, then. :shrug:"
Alchemic
27. Jan 2023 · 18:05 UTC
I played through and 100% this whole game, so that's worth something.

The music and visuals are perfect, and the overall gameplay was fun.

I only wish there was a bit more variety in the level design, it gets pretty tedious to collect all the corn.

I recorded my experience in this video, Corny Heist is at **21:06**.
https://www.youtube.com/watch?v=ST10nvA_qXE