Harester by spacecadet

Aaahh, harvest, your favorite time of the year. Fresh carrots everywhere. Shame that they are guarded by bloodthirsty hounds and a farmer. Sneak your way to the glorious carrot fields and bring home 10 carrots to make your favorite carrot casserole without being caught.
Controls: arrow keys to move spacebar to pick up and drop carrots, restart
| Link | https://jerrre.itch.io/harester |
| Link | https://jerrre.itch.io/harester |
| Original URL | https://ldjam.com/events/ludum-dare/52/harester |
Ratings
| Overall | 166th | 3.478⭐ | 25🧑⚖️ |
| Fun | 173th | 3.348⭐ | 25🧑⚖️ |
| Innovation | 191th | 3.217⭐ | 25🧑⚖️ |
| Theme | 182th | 3.614⭐ | 24🧑⚖️ |
| Graphics | 169th | 3.5⭐ | 25🧑⚖️ |
| Audio | 78th | 3.636⭐ | 24🧑⚖️ |
| Humor | 30th | 3.864⭐ | 24🧑⚖️ |
| Mood | 113th | 3.548⭐ | 23🧑⚖️ |
| Given | 32🗳️ | 32🗨️ |
@jober @found-bow-tonight @joey-shipley @ben-toosey @secrt101 @shaunyeap Thanks a lot for playing and commenting :)

It was definitely quite punishing when the farmer _instantly_ turned on his flashlight and you just happened to already be inside that flashlight cone as @serg-z said, I like the game though, it's pretty focused and just the right side for a LD game I feel :)
Do wish I could hide in that little cave you see in the beginning though, it's the first thing I tried!
Good work!
I agree with @jonqs, there could be more of a **sign** on **where** and **when** the enemies are gonna **turn**
I agree with what some other people have said that the view cones suddenly moving when the enemies turn makes the game quite hard, I think making them turn gradually would avoid some frustrating deaths.