Skooma Simulator by primateprime

A game where you play as a Balmoran Skooma Cook, and have to get as much skooma cooked in a day. Try not to leave things hanging around too much, in case you might get caught.
This game is a submission for Ludum Dare 52, based on the Elder Scrolls series by Bethesda. Therefore, all music rights go to them, even if it is a stupid little midi
Recipe is in the secret room in the middle. The theme is a bit of a stretch so I decided to disable theme voting.
Default controls: WASD/Arrows, Spacebar (Alternatively, with a controller) Left stick, A
Ratings
| Given | 8🗳️ | 1🗨️ |
- Nice pixel Art
- Polished controls
- would have been nice to have a tutorial (I could not cook anything before gettting caught)
- also it needs a "Quit" button method since you gave an .exe file instead of WebGL (did i miss it?)
Globally its a really good take for a solo Jam, well done!
One thing I would say that wasn't clear to me was that I had to move the bookcase when the guards came in. I had to be right on top of the bookcase to even see that there was something to interact with.
I loved your adaptation of the music too. Good job! Thanks for making this!
The first time I played I thought the "secret room" was just automatically secret and so I didn't understand how the guards saw inside it. Later I figured out about the bookshelf, however, which is another fun mechanic.
I don't entirely understand the purpose of the skooma dealer, as it doesn't seem like there is much difference between selling skooma out the door or waiting for the dealer... in particular it doesn't seem like there's much penalty either way. But perhaps that's just due to lack of time.
I think the graphics are pretty nice and they are quite readable as well. It's fun that the pots can be turned sideways.
Overall, quite a fun game to play through, even if the selling mechanics aren't too fleshed out.