Soul Season by goldenXD
You are a soul harvester, gifted with LIFESTEAL and SOUL COLLECTING abilities. You drain enemy health with your sword while healing yourself and collect their souls when you kill them. Each soul makes you stronger and you can upgrade in the soul shop. However, you can only go for so long until you fall and must return next year. How many souls will you collect during this year's SOUL SEASON ?
CONTROLS
AD to Move, W to Jump
Left Click to Attack
Hold Right Click to Charge Teleport
Press P to Open Shop
Collect Souls from Enemy Kills to Spend in Shop


| Link | https://github.com/TheMagicApple/SoulSeason |
| Link | https://themagicapple.itch.io/soul-season |
| Original URL | https://ldjam.com/events/ludum-dare/52/soul-season |
Ratings
| Overall | 248th | 3.204⭐ | 29🧑⚖️ |
| Fun | 110th | 3.593⭐ | 29🧑⚖️ |
| Innovation | 274th | 2.87⭐ | 29🧑⚖️ |
| Theme | 309th | 2.593⭐ | 29🧑⚖️ |
| Graphics | 293th | 2.889⭐ | 29🧑⚖️ |
| Mood | 279th | 2.778⭐ | 29🧑⚖️ |
| Given | 24🗳️ | 37🗨️ |
- Fixed souls would not be reset between rounds
- Fixed explosive projectile would not explode on contact with player
- Fixed no cooldown between waves after 18
- Fixed same number of enemies between waves after 18
- Fixed able to collect souls after death
- Fixed health bar going past 100%
- We hope you enjoy!
If the images aren't like these,the game may be more like a game.
Very repetitive, but that's not a bad thing in this case. It was a lot of fun for such a simple idea.
I ran into an issue where my health bar would flicker like this after upgrading my HP... not sure what was happening there :thinking: Also, the camera will shake if you click the background in the shop. Nothing that prevented me from playing though, well done!
The feedback on hits was great. I liked being able to customize my stats. I put most of them into speed and life steal and I quickly got to a point where I couldn't die, but it was still very satisfying to hit stuff. Fun to play. Good job.
Thank you for the experience <3
Overall the game is good!
But overall well done, I think it can result in a fun, fast-paced, arena platformer.
I actually had to quit the game because it felt like all I was doing was randoming clicking. Maybe maybe it more tactical or hader?
Graphics are really clean and good looking!
The colors on the blocks is used quite well, them turning white on hits looks good.
The particles and screen-shake add nicely to it too.
