Our Hill of Stars by limered
It's harvest season and Harvey awaits a lot of yield this year.
You need to guide him over each field and find the path with the least amount of turns.
Can you solve each level with 3 stars? Challenge yourself!
Maybe there is a better solution than we (the developers) anticipated? ;)
How to play
- click on the ▶️ button to start the run
- left click 🖱️ on tile
- without arrow: place arrow
- with arrow: rotate arrow
- right click 🖱️ on tile removes arrow
- click on 🔄️ button to restart the game
- click on reset button to clear all arrows
- click on ⏸️ button to pause and go back to level overview
- press P for pause (and go back to level overview)
Team
- Emil (limered) - Programming, Special Effects
- ryupold (Michi) - Programming, Special Effects, Level Design
- Helen - Graphics, Programming
- ThunfischEis (Ian) - Graphics, Programming, Level Design
Software
- Unity
- Asesprite
- Affinity Designer
- Rider
Resources
- sounds from: https://freesound.org

Ratings
| Overall | 347th | 3.577⭐ | 28🧑⚖️ |
| Fun | 254th | 3.615⭐ | 28🧑⚖️ |
| Innovation | 458th | 3.212⭐ | 28🧑⚖️ |
| Theme | 182th | 4.058⭐ | 28🧑⚖️ |
| Graphics | 540th | 3.308⭐ | 28🧑⚖️ |
| Audio | 399th | 3.04⭐ | 27🧑⚖️ |
| Humor | 480th | 2.696⭐ | 25🧑⚖️ |
| Mood | 483th | 3.327⭐ | 28🧑⚖️ |
| Given | 22🗳️ | 37🗨️ |
Things I loved:
- Really nice way to use the theme. Core mechanic is a lot of fun.
- The actual level design is also very nice. The puzzles were legitimately interesting
- The sprites and the game art are a lot of fun
Suggestions:
- In unity web player, the movement of the tractor was very choppy. It seems to jitter back and forth as it moved. Not sure if it was the animation or the web player
- It is a bit slow to click a square 4 times to get an arrow in the direction I want. I think it is a mix of responsiveness- the animation makes it feel a bit slow to respond to a click, and the mechanic itself of needing to click up to four times.
- I could see this working very well as a mobile game
- The levels were always hard enough to be interesting, but I would have liked to skip ahead to some of the harder puzzles without grinding through the early ones.
Very juicy sound effects and animation of the arrows, and I loved the mooo's!
Would've been fun to play with limited arrows. But maybe I didn't get far enough. ;)
same suggestion related to clicking mouse 4 times by @algo-baker. I really liked the tile swapping effect. Good job

Odd difficulty spikes throughout and we had way too much trouble with level 20.
Really a lot of fun and great puzzles with room for improvement in design and layout. It got a bit cumbersome to have to wait for the tractor to go through each tile to check our progress.
Agree with other commenters that the arrow rotation is a bit slow and perhaps some QoL changes, e.g. a fast mode where the tractor moves at 4x speed and allowing you to WASD while hovering over a tile to put down the arrow you want.
Fun game, good luck!
Very cool little puzzle game!