Dreamcatcher by 6smith

[raw]
made by 6smith for Ludum Dare 52 (JAM)

You're a mysterious figure who harvests dreams. As you wander through the city at night, you come across dreams that are in danger of turning into nightmares.

Using your special powers, you are able to jump from building to building and capture the dreams before they turn into nightmares. You must navigate through the city, avoiding enemies as you go, and use your agility and quick reflexes to catch the dreams before they escape.

Can you capture all of the dreams and save the city from a nightmare plague?

How to Play

  • Encircle dreams with left click to capture them collect.gif

  • Slice nightmares with left click to defeat them attack_nightmare.gif

  • Otherwise, typical platformer controls + press DOWN or S to move down through platforms

Ratings

Overall 446th 3.45⭐ 22🧑‍⚖️
Fun 452th 3.3⭐ 22🧑‍⚖️
Innovation 107th 3.816⭐ 21🧑‍⚖️
Theme 401th 3.722⭐ 20🧑‍⚖️
Graphics 451th 3.525⭐ 22🧑‍⚖️
Audio 355th 3.184⭐ 21🧑‍⚖️
Humor 589th 2.389⭐ 20🧑‍⚖️
Mood 412th 3.447⭐ 21🧑‍⚖️
Given 18🗳️ 17🗨️

Feedback

Tero Pulkkinen
10. Jan 2023 · 00:00 UTC
I got 404...
goldenXD
10. Jan 2023 · 00:08 UTC
Amazing game. Love the graphics and animations, simple and easy to learn but fun and addictive.
🎤 6smith
10. Jan 2023 · 00:09 UTC
@tero-pulkkinen you can play the game directly on the page, ignore the link for now
Rich Machines
10. Jan 2023 · 00:09 UTC
Interesting gameplay. Platform + mouse gesture. I'm scared of nightmares now.
Tero Pulkkinen
10. Jan 2023 · 00:12 UTC
oh right, the link was dead and the embed actually worked. The embed is so new feature that we have not yet learned to use it :) Game looked pretty ok.
JoshH
10. Jan 2023 · 00:19 UTC
Neat concept! I like the art style and the way dreams change into nightmares. I kept trying to get to the door in the far right building, but maybe that isn't a goal lol. Maybe it is me, but I think would have preferred to use right click on the mouse rather than left click.
MediumFormat
10. Jan 2023 · 04:34 UTC
This game is totally addicting and am still trying to figure it out. I have died way too many times but I think I am getting the hang of it. I like the graphics and the gentle soothing dreamlike music. The nightmares are sharp. Like the balance.
Enad96
10. Jan 2023 · 07:23 UTC
Such a polished game and original idea. A real highlight of this Jam. 5/5
shores
10. Jan 2023 · 11:30 UTC
Thank you for this experience, it was really sweet. The whole thing is so atmospheric, so dreamy, I love it! Very very well done on the art direction, I could really feel as if I was there, jumping on those rooftops and catching people's dreams!
The gameplay was also a joy, making circles and slices to catch and kill! Very comfy game! Good job everyone!
treenut
10. Jan 2023 · 17:15 UTC
very cool and unique idea. little hard to control, but fun nonetheless
VictorRypl
12. Jan 2023 · 14:59 UTC
Very good idea and great atmosphere, I did get stuck down low in a building until I found out you can double jump.
spacecadet
12. Jan 2023 · 15:03 UTC
Cool game and nice idea around the theme. I really liked the graphics and the audio. In the beginning controlling felt a bit weird but I got used to it pretty fast. I would suggest making some of the monsters a bit more visible. Is there an ending? Or just when you die? Maybe the dreams could start coming a bit faster as you play to keep you on the edge? Overall really good entry in my books.
MistaGiggles
13. Jan 2023 · 10:45 UTC
Really like the drawing + platformer combo, works really well in the context of the game.
Great variety of enemies with nice spires and animations, same with the music and sounds.
Great entry, thank you
amkingTRP
13. Jan 2023 · 19:43 UTC
This is quite enjoyable. My gripe was that I was finding it quite hard to control with keys and mouse; the jumping felt a bit unnatural here (maybe setting it to right-mouse-click would have helped), but that's probably just me. I found I kept falling down off the screen and couldn't make the jumps I wanted to.

My incompetence at controlling it aside, there's a good idea here; the graphics and sound contribute to a dreamy atmosphere and the idea of collecting dreams and defeating nightmares is a really good one.
Orhu
14. Jan 2023 · 00:36 UTC
Interesting game! It took me a second to realize that I actually had to drag the mouse to slice nightmares, but that is a really unique feature that I quite enjoy. It reminds me of playing games on the DS. I think it'd be nice to have a little more direction in the game as to what I am supposed to be doing, but otherwise, really solid work!
Don Fouts
26. Jan 2023 · 03:40 UTC
Harvesting dreams is a good take on the theme. I liked the mechanic of drawing around the dream to harvest it. Though I think I made it harder on myself by using the trackpad on my laptop to play. Regardless I still had a good time playing this, nice work!
Flauschzelle
26. Jan 2023 · 22:40 UTC
Cool idea to harvest dreams instead of the typical farming stuff! I like the twinkling stars and the sound effect when you encircle a dream, and the different sprites of the nightmares. The windows lighting up and the 💤 of the sleeping people are also very cute :)

Whenever I tried to move around and explore the city, I mostly just died quickly by falling down somewhere... the jump & run controls felt too hard for me, especially with having to keep one hand one the mouse to catch the dreams, and I'm not good at platformer games anyway.

I prefer the drawing-style mouse controls, and got my best score when I was just standing still and waiting for dreams to spawn close to me.
almost
27. Jan 2023 · 02:17 UTC
It might be nice to mention that you can double jump in the description - that helps a lot with some of the jumps.

I liked the mouse controls to catch dreams and attack nightmares. It was a good kind of hectic when I had to run away from several nightmares at once and try to attack them while running.

It seems that there are a few specific places that spawn nightmares so after I had been exploring the right side for a while and returned to the start there were around 15 nightmares that all attacked me at once. I took out several of them but eventually missed a jump and fell.

My top score was 28
Hawkin
27. Jan 2023 · 03:01 UTC
A very nice concept! I found the art style simple but calming, like a bedtime story. I liked the balancing of trying to capture dreams by making a circle, but fending off nightmares with slices. Very interesting gameplay! Good job with the sound design, too. Landing on the platforms made a satisfying sound--but I don't know how it doesn't wake people up! haha

Some of the gaps in the platform were a little hard to see, and I fell down without expecting it. Also, it didn't seem like the nightmares hurt me? I had full stars, even when they grouped on top of me. Still, a fun thing to play!
adhesion
27. Jan 2023 · 04:01 UTC
Cool concept and I like the vibe and sound design. Was generally satisfying to play, though the circling mechanic was a little finicky sometimes and once I realized you could just mash left click to kill the nightmares the game became pretty easy. On my first playthrough I didn't realize there were a bunch of spawn points over to the right so I got pretty overwhelmed by nightmares that had already spawned. Fairly good platforming though some of the platforms are really small relative to how fast you could go. There's also a gap between one of the stairs and a seemingly connected platform towards the right side which I fell through a couple times. Still pretty fun overall, my high score was 34. Nice work!
vivek.sharma20
27. Jan 2023 · 06:16 UTC
Hey cool game, points for innovative idea of harvesting dreams. The gameplay is a combo of both mouse and keyboards so that gets a bit tricky to handle. Sometimes creating the loop around the dream can be difficult it has to be perfect ending I guess ? Anyways good effort, animation and graphics !!