{"author_link":"\/users\/timon","author_name":"timon","author_uid":1054703,"comments":[{"id":897386,"author_name":"kodingnights","author_uid":"kodingnights","epoch":1673218022,"text":"Fun little game, I like the parallax scrolling but I would like it to move a lot faster. Has potential.","format":"md","likes":1,"spam":"N"},{"id":910377,"author_name":"xfinktion","author_uid":"xfinktion","epoch":1673398425,"text":"Decent little entry! I must say that your styling of the reaper has been my favorite of the games I've seen so far, the soul pickups are also very clean. Was a big fan of the stitching to close up the holes, nice touch! I can definitely tell that you put a lot of focus on the art :)\n\nMy only real complaint is that when you die, the little \"bewooo\" slide sound effect is played\/stacked over and over before the game is reset. It can get quite loud if the game doesn't reset fast enough.  It was a decent jumpscare but I'm not sure that was intentional :)\n\nDefinitely has potential! What you were able to finish was nice. Really would like to see more in this style :D","format":"md","likes":1,"spam":"N"},{"id":913974,"author_name":"timon","author_uid":"timon","epoch":1673472581,"text":"Thanks for playing and leaving some encouragement @kodingnights @xfinktion!\n\nSorry to hear about the sound effect stacking, although I can't reporduce it it's probably an side effect of my incredibly ugly hack of just reloading the page when you die, since I didn't have time to make a main menu :) I've made a small patch disabling the death sound on the final life to hopefully save future players some pain, so thank you for pointing it out!","format":"md","likes":0,"spam":"N"},{"id":914400,"author_name":"shahinm","author_uid":"shahinm","epoch":1673479763,"text":"Cool game! I found that standing in the corner and spam attack was enough to practically kill everything so on my run I didn't close the portals. \n\nGreat graphics!","format":"md","likes":3,"spam":"N"},{"id":917007,"author_name":"Christian Zommerfelds","author_uid":"christian-zommerfelds","epoch":1673556198,"text":"The game feels pretty smooth\/fluid. The actions where not intuitive, maybe you could reduce the number of action keys (to be just one).\n\nNice job!","format":"md","likes":1,"spam":"N"},{"id":917023,"author_name":"Glaikunt","author_uid":"glaikunt","epoch":1673556572,"text":"Cool game! I couldn't figure out if I could get in the portal or not but I survived for a while closing portal & killing the ghosts :smile: lots of different ways to expand this idea, great job!","format":"md","likes":1,"spam":"N"},{"id":917047,"author_name":"Chiranjiv","author_uid":"chiranjiv","epoch":1673557037,"text":"I like the game, had fun playing but I couldn't figure out how get in\/ open the blue portal at the end.","format":"md","likes":1,"spam":"N"},{"id":922607,"author_name":"pauljs","author_uid":"pauljs","epoch":1673800789,"text":"Nice small game! Mechanics are very simple! But the graphics are really cute, congrats!","format":"md","likes":0,"spam":"N"},{"id":922648,"author_name":"Flying Dog Fish","author_uid":"flying-dog-fish","epoch":1673802798,"text":"Great art, the little reaper is reaper is really cute.","format":"md","likes":0,"spam":"N"},{"id":922699,"author_name":"Pulni","author_uid":"pulni","epoch":1673804883,"text":"Reaper and ghosts are indeed super cute! :heart_eyes:\n\nAs for surviving as long as we can... I think I can do it indefinitely with the shield :sweat_smile: \n![ReaperGame.jpg](\/\/\/raw\/1a5\/43\/z\/567d3.jpg)\n\nGood job, and better luck with the time management next time! :slight_smile: ","format":"md","likes":0,"spam":"N"},{"id":923049,"author_name":"island-jam-2-group-3","author_uid":"island-jam-2-group-3","epoch":1673820505,"text":"Nice graphics!","format":"md","likes":0,"spam":"N"},{"id":923844,"author_name":"lfreinoso","author_uid":"lfreinoso","epoch":1673888818,"text":"I liked the game, the distribution of controls does not help much to play....but the rest of the game is consistent, very cool graphics, congratulations!\n\nSee my game: https:\/\/ldjam.com\/events\/ludum-dare\/52\/space-harvest","format":"md","likes":0,"spam":"N"},{"id":925132,"author_name":"Harmadillo","author_uid":"harmadillo","epoch":1673994587,"text":"The art is really good. It's a shame you didn't get to finish the progression.","format":"md","likes":0,"spam":"N"},{"id":927175,"author_name":"ChevalBancal","author_uid":"chevalbancal","epoch":1674332023,"text":"The art is cute but the controls were not really intuitive. Good job nonethelss !","format":"md","likes":0,"spam":"N"}],"format":"md","images":["ld52\/wayback-placeholder.png"],"links":[{"url":"https:\/\/github.com\/twai\/ld52","text":"Link"},{"url":"https:\/\/twai.github.io\/ld52\/game\/","text":"Link"}],"metadata":{"g_key":"86487","g_author":"1054703","g_event":"LD52","g_eventkey":"116","g_subevent":"COMPO","g_urlkey":"398139","g_title":"The little reaper who could(n't)!","g_status":"WAYBACK","g_place":"283","g_commentcount":"14","g_site2_node_id":"316138","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"316138","n_urlkey":"398139","n_parent":"313060","n_path":"\/events\/ludum-dare\/52\/ld52-entry","n_slug":"ld52-entry","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"54703","n_created":"1672879654","n_modified":"1778578532","n_version":"1004206","n_status":"WAYBACK"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD52","removed_author":false},"_superparent":9,"_trust":3,"author":54703,"body":"![game.png](\/\/\/raw\/fa5\/d\/z\/5481e.png)\n## About\n\nTried to focus a lot more than usual on art, which I am happy with, but unfortunately I ran out of time to finish the gameplay so I'm hesitant to even call it a game at this time. Nontheless, feel free to give it a go :)\n\n\n* **WASD**: Move\n* **Space**: Swing scythe\n* **M**: Hold to drain soul for a protective (and lethal!) shield\n* **N**: Close any portal you're hovering\n\n\nStay alive as long as you can I guess, because there's unfortunately no objective. (You could always go look for the blue portal that was going to add progression!)\n\n\n**The game runs best in chrome!**\nUnfortunately having some issues getting it to run smoothly in firefox.\n\n## Tools & Tech\nThe game is written in Javascript using the [Phaser 3](https:\/\/phaser.io\/) framework. I'm not very well versed with JS or Phaser, but the docs are good and they provide a library of code samples so it's surprisingly doable to learn as you go.\n\nFor art I've used [Leonardo](https:\/\/www.getleonardo.com\/) along with some help from [Piskel](https:\/\/www.piskelapp.com\/). For sound effects, I've used [jsfxr](https:\/\/sfxr.me\/).\n\n### CHANGELOG AFTER COMPO END:\n2023-01-08: \n* Fixed scaling issues to allow playing the game on smaller screens.\n* Removed a lot of commented\/dead code to increase readability.\n* Switched to minified Phaser to improve performance.\n2023-01-11:\n* Disable death sound on final death to hopefully fix a bug with the death sound stacking","comments":14,"comments-timestamp":"2023-01-21T20:13:43Z","created":"2023-01-05T00:47:34Z","files":[],"files-timestamp":0,"grade":{"grade-01":22,"grade-02":22,"grade-03":21,"grade-04":21,"grade-05":22,"grade-08":21},"id":316138,"love":0,"magic":{"cool":84.79435502808,"feedback":16,"given":10.875,"grade":21.5,"grade-01-average":3.05,"grade-01-result":283,"grade-02-average":2.875,"grade-02-result":280,"grade-03-average":2.684,"grade-03-result":299,"grade-04-average":3.342,"grade-04-result":237,"grade-05-average":3.975,"grade-05-result":82,"grade-08-average":3.053,"grade-08-result":227,"smart":-8.4091222397728},"meta":{"author":[54703],"cover":"\/\/\/content\/fa5\/d\/z\/547f9.png","grade-06-out":"1","grade-07-out":"1","link-01":"https:\/\/github.com\/twai\/ld52","link-01-tag":[42332],"link-02":"https:\/\/twai.github.io\/ld52\/game\/","link-02-tag":[42336]},"meta-timestamp":"2026-05-12T09:35:32Z","modified":"2026-05-12T09:35:32Z","name":"The little reaper who could(n't)!","node-timestamp":"2023-01-11T21:30:29Z","parent":313060,"parents":[1,5,9,313060],"path":"\/events\/ludum-dare\/52\/ld52-entry","published":"2023-01-08T20:59:10Z","scope":"public","slug":"ld52-entry","subsubtype":"compo","subtype":"game","type":"item","version":1004206},"text":"![game.png](\/\/\/raw\/fa5\/d\/z\/5481e.png)\n## About\n\nTried to focus a lot more than usual on art, which I am happy with, but unfortunately I ran out of time to finish the gameplay so I'm hesitant to even call it a game at this time. Nontheless, feel free to give it a go :)\n\n\n* **WASD**: Move\n* **Space**: Swing scythe\n* **M**: Hold to drain soul for a protective (and lethal!) shield\n* **N**: Close any portal you're hovering\n\n\nStay alive as long as you can I guess, because there's unfortunately no objective. (You could always go look for the blue portal that was going to add progression!)\n\n\n**The game runs best in chrome!**\nUnfortunately having some issues getting it to run smoothly in firefox.\n\n## Tools & Tech\nThe game is written in Javascript using the [Phaser 3](https:\/\/phaser.io\/) framework. I'm not very well versed with JS or Phaser, but the docs are good and they provide a library of code samples so it's surprisingly doable to learn as you go.\n\nFor art I've used [Leonardo](https:\/\/www.getleonardo.com\/) along with some help from [Piskel](https:\/\/www.piskelapp.com\/). For sound effects, I've used [jsfxr](https:\/\/sfxr.me\/).\n\n### CHANGELOG AFTER COMPO END:\n2023-01-08: \n* Fixed scaling issues to allow playing the game on smaller screens.\n* Removed a lot of commented\/dead code to increase readability.\n* Switched to minified Phaser to improve performance.\n2023-01-11:\n* Disable death sound on final death to hopefully fix a bug with the death sound stacking","title":"The little reaper who could(n't)!","wayback_recovered":true,"wayback_source":{"capture":{"original":"https:\/\/api-jam.ludumdare.com\/vx\/node2\/get\/316001+316002+316003+316004+316005+316006+316007+316008+316009+316010+316011+316012+316013+316014+316015+316016+316017+316018+316019+316020+316021+316022+316023+316024+316025+316026+316027+316028+316029+316030+316031+316032+316033+316034+316035+316036+316037+316038+316039+316040+316041+316042+316043+316044+316045+316046+316047+316048+316049+316050+316051+316052+316053+316054+316055+316056+316057+316058+316059+316060+316061+316062+316063+316064+316065+316066+316067+316068+316069+316070+316071+316072+316073+316074+316075+316076+316077+316078+316079+316080+316081+316082+316083+316084+316085+316086+316087+316088+316089+316090+316091+316092+316093+316094+316095+316096+316097+316098+316099+316100+316101+316102+316103+316104+316105+316106+316107+316108+316109+316110+316111+316112+316113+316114+316115+316116+316117+316118+316119+316120+316121+316122+316123+316124+316125+316126+316127+316128+316129+316130+316131+316132+316133+316134+316135+316136+316137+316138+316139+316140+316141+316142+316143+316144+316145+316146+316147+316148+316149+316150+316151+316152+316153+316154+316155+316156+316157+316158+316159+316160+316161+316162+316163+316164+316165+316166+316167+316168+316169+316170+316171+316172+316173+316174+316175+316176+316177+316178+316179+316180+316181+316182+316183+316184+316185+316186+316187+316188+316189+316190+316191+316192+316193+316194+316195+316196+316197+316198+316199+316200+316201+316202+316203+316204+316205+316206+316207+316208+316209+316210+316211+316212+316213+316214+316215+316216+316217+316218+316219+316220+316221+316222+316223+316224+316225+316226+316227+316228+316229+316230+316231+316232+316233+316234+316235+316236+316237+316238+316239+316240+316241+316242+316243+316244+316245+316246+316247+316248+316249+316250+316251+316252+316253+316254+316255+316256+316257+316258+316259+316260+316261+316262+316263+316264+316265+316266+316267+316268+316269+316270+316271+316272+316273+316274+316275+316276+316277+316278+316279+316280+316281+316282+316283+316284+316285+316286+316287+316288+316289+316290+316291+316292+316293+316294+316295+316296+316297+316298+316299+316300+316301+316302+316303+316304+316305+316306+316307+316308+316309+316310+316311+316312+316313+316314+316315+316316+316317+316318+316319+316320+316321+316322+316323+316324+316325+316326+316327+316328+316329+316330+316331+316332+316333+316334+316335+316336+316337+316338+316339+316340+316341+316342+316343+316344+316345+316346+316347+316348+316349+316350+316351+316352+316353+316354+316355+316356+316357+316358+316359+316360+316361+316362+316363+316364+316365+316366+316367+316368+316369+316370+316371+316372+316373+316374+316375+316376+316377+316378+316379+316380+316381+316382+316383+316384+316385+316386+316387+316388+316389+316390+316391+316392+316393+316394+316395+316396+316397+316398+316399+316400+316401+316402+316403+316404+316405+316406+316407+316408+316409+316410+316411+316412+316413+316414+316415+316416+316417+316418+316419+316420+316421+316422+316423+316424+316425+316426+316427+316428+316429+316430+316431+316432+316433+316434+316435+316436+316437+316438+316439+316440+316441+316442+316443+316444+316445+316446+316447+316448+316449+316450+316451+316452+316453+316454+316455+316456+316457+316458+316459+316460+316461+316462+316463+316464+316465+316466+316467+316468+316469+316470+316471+316472+316473+316474+316475+316476+316477+316478+316479+316480+316481+316482+316483+316484+316485+316486+316487+316488+316489+316490+316491+316492+316493+316494+316495+316496+316497+316498+316499+316500?authors&parents&superparent"},"object":"objects\/sha256\/b3\/b38ccd7a05c58d7eb2882c0ec91f33ed937193276395d893012f4297d6662153","record":"shard-0\/json-live-urgent-v3\/records\/824b7b49a9bbe0286465140bd1b1757a0705f8da36623c37a07610283213a691.json","sha256":"b38ccd7a05c58d7eb2882c0ec91f33ed937193276395d893012f4297d6662153","source":"https","stored_at":1784022449}}