Rotten Harvest by Alex Macafee

[raw]
made by Alex Macafee for Ludum Dare 52 (JAM)

demo.gif

In 'Rotten Harvest' the goal is simple, harvest the crops and avoid the rotten!

Walk over a plot and press 'E' to begin planting but bee careful not to let your crops rot!

Once a crop is ready for harvest, walk over to it and press 'E' but be careful; you can only carry 5 crops to the drop box at your shed.

Collecting 150 points will save your farm but harvesting 5 rotten crops will close it down!

Graphics: By Vryell Audio: By Kenney

Note: The code was absolute spaghetti and in total was made in 10 hours! Note: Only fully test on Fedora 37!

Ratings

Given 5🗳️ 0🗨️

Feedback

stalkachevan
09. Jan 2023 · 12:10 UTC
This game is very cool. Graphics are good, im really like it. Good luck to win!
Becher
09. Jan 2023 · 12:10 UTC
Funy game. A little tutorial would have been appreciated but the description of your page do the job.
The logic of time is interesting, it's the opposite of other farm games where you always have to grow, you have to save our resources here.
Devin Bulut
09. Jan 2023 · 13:39 UTC
Nice game, I like the rotten crops mechanic, it creates a nice dynamic. Great Job!
Back2Zero
10. Jan 2023 · 20:11 UTC
Fun game! Took me a little bit to get used to the rotting crops mechanic, but I eventually won!
profan
10. Jan 2023 · 21:56 UTC
Took me a bit to realise the crops turning red/pink was them rotting, but I caught on after a bit, it seems like the ideal balance in this game is actually to let a few crops rot and then just have as many growing as you can handle, as you otherwise inevitably always end up with a few rotten crops, saving them all is impossible :D

(also definitely didn't expect to see a raylib game here, was interesting on that note alone!)

Nice work :)