Feast of Gévaudan by hunttis
The annoying peasants of the village have cursed you. And now they're celebrating the harvest feast! Take your revenge and kill them! The clerics are too strong, they cannot be killed, but they will kill you if they catch you. Avoid them and kill the ordinary peasants. Watch out, if they panic, they will sound the alarm which means your death!
Arrow keys or WASD to move. Space to pounce when you're in range
Enjoy the sounds and music, we had a blast making those :joy:
Quite a lot of things needed tuning, but working folks have to choose when the battle needs to end, so I hope you can enjoy the experience even with its rough sides :smile:
Added a super secret ESCAPE ending to the game, since we still had some time :)
Code: N1cc3, eloraju, hunttis
Graphics: Hannah_Noon
Music, creature and human animations: Miigii
"Dialogue" :joy: : N1cc3, eloraju, hunttis
Growling: Zelda the labrador
Crunchy sounds: Loki the corgi and some carrots :joy:


| Link | https://github.com/hunttis/ld-52 |
| Link | https://hunttis.itch.io/ludum-dare-52 |
| Original URL | https://ldjam.com/events/ludum-dare/52/feast-of-gevaudan |
Ratings
| Overall | 599th | 3.205⭐ | 24🧑⚖️ |
| Fun | 491th | 3.227⭐ | 24🧑⚖️ |
| Innovation | 561th | 3.045⭐ | 24🧑⚖️ |
| Theme | 673th | 3.159⭐ | 24🧑⚖️ |
| Graphics | 531th | 3.326⭐ | 25🧑⚖️ |
| Audio | 80th | 3.932⭐ | 24🧑⚖️ |
| Humor | 255th | 3.294⭐ | 19🧑⚖️ |
| Mood | 292th | 3.636⭐ | 24🧑⚖️ |
| Given | 44🗳️ | 23🗨️ |
I did find the screen aspect ratio a bit frustrating at times, as it felt unfair when I was moving up and down and a cleric would suddenly appear on top of me. The background music was really nice and kept me motivated as I played. I also liked the way that the peasants fell to pieces when they were attacked. The smooth movement of the player character was a bit strange, but it didn't take away from my overall enjoyment of the game.
Overall, I had a great time playing this game. It was challenging, but that only made it all the more rewarding when I finally succeeded. Thank you for creating such a fun and engaging experience!

We had some issues with the camera not acting the way we wanted, sorry about that :grimacing:
Great job! I almost cleared the game, 3 clerics left until I died from an invisible cleric. Might try again later as someone managed to finnish! :)
I gotta say, it was a bit confusing to differentiate between cleric and peasant. Maybe a more drastic change in color and silhouette would help?
Lastly, the movement felt a bit too fast and too abrubt of sprinting and stopping. Maybe some momentum buildup and slowdown would improve that?
Lastly, a funny thing you can do is, stand next to a building and run into it and watch the camera get confused. :D
The clerics don't look visually distinct enough from the townsfolk. with how fast everything moves, you really only have about a quarter-second to make the call on whether they're a cleric you need to avoid or a townsfolk you need to kill before they ring the bell.
The best score I was able to get was seven-left. I died when I charged at a civilan who was inches from the bell. But my hitbox got caught on a corner of geometry during the charge and my movement was locked out until she rang the bell.

The game crashed a couple of times. The music kept going, but the screen was completely frozen. Here is a screenshot of the console:

But overall, it was fun, but frustrating since those three issues killed my three best attempts.
// Brothership of Tulkki
Gameplay was a bit too fast for a sneaking game and the camera didn't see very far and was a bit jumpy when changing directions. I would have liked to play full screen but didn't know how.
Controls were solid but maybe it would have been fun if everything was a little bit slower and you could charge to pounce longer and that way build up some tension. I'm not sure if you could hide behind buildings but it would make a good mechanic if it isn't in.
I did couple of tries and managed to kill lots of peasants but didn't manage to win the game. It was still some fun when I got the hang of it :)

Will echo what @kikiriki367 and others have said though and say that the camera jolting around was pretty disorienting, either making the camera just stick directly to the character or makign the adjustments much much much more subtle would be a big improvement!
Also loved the weird VO, had to laugh with the contrast of coming to chomp on some peasants with this dramatic music in the background and then one of the peasants going "NICE SHIRT, I LIKE IT" :D
Nice work!