Fruit Valley by SupBanana

[raw]
made by SupBanana for Ludum Dare 52 (COMPO)

A short adventure platformer game with some secrets. Your objective is to grow and harvest as much fruits as you can find, but you are not the only one who wants to taste those fruits, so don't forget to take your gun!

It was my first ever gamejam. I didn't manage to completly finish a game in time and it turned out pretty short but I still had a lot of fun while making it.

Ratings

Overall 333th 2.525⭐ 22🧑‍⚖️
Fun 326th 2.45⭐ 22🧑‍⚖️
Innovation 320th 2.4⭐ 22🧑‍⚖️
Theme 242th 3.3⭐ 22🧑‍⚖️
Graphics 332th 2.125⭐ 22🧑‍⚖️
Audio 277th 2⭐ 21🧑‍⚖️
Humor 259th 2.028⭐ 20🧑‍⚖️
Given 22🗳️ 16🗨️

Feedback

matimat
09. Jan 2023 · 17:15 UTC
Love this game, a platformer where falling is not serious ! I like defending the plant while it grew
cogcomp
09. Jan 2023 · 18:48 UTC
Congratulations on finishing your first gamejam! Interesting combination having to protect the growing plants while also being a bit of a platformer game. It wasn't entirely clear where to go and I managed to get stuck and not find my way out of one area. But still, you made a platform game in less than 48 hours. Well done!
Ghostskill24
10. Jan 2023 · 00:16 UTC
I love it, I the mixture of the platforming with the defense of the plant works very well! Amazing work!
sdelay
10. Jan 2023 · 15:42 UTC
Yeah a platformer! nothing beats it.
Couples feedbacks but I'm sure it's because you ran outo of time :
* the falling that don't kill is strange, but makes it fun to play. No big deal falling out of a platform, just have to try again.
* big scary monster are spawning real close, no time to kill them before they eat one fruit.

And I love the mix with the tower defense mechanic. And exploring the universe is cool, with one tile you created it; Congrats!
tanis
10. Jan 2023 · 18:08 UTC
Fun little game. Being able to fall and not dying is quite weird.. but once you get used to it, well.. ite becomes quite funny.

I feel the movement speed is a bit too much and it's quite hard to land on small platforms without falling down all the time.. it can get quite frustrating.

The mix of tower defense and platformer is an interesting combo. Nice one!
pazzi
12. Jan 2023 · 08:26 UTC
This was really well made considering it was your first jam, and compo to boot! What's more it reminds me of a Maplestory minigame called Moonbunny that I loved back in the day...Ah....This was nice.
Awesome game!
JuanRod707
14. Jan 2023 · 00:22 UTC
Fun game overall, but the sound of the tree once its fully grown destroyed my ears. My advice for you, since this was your first jam, if you had saved a couple of hours just to test and tweak the values, you would've delivered a great game!
sillyman987
17. Jan 2023 · 21:28 UTC
Fun idea, but there were a couple of bugs
Veelivar
17. Jan 2023 · 23:46 UTC
Didn't mind the lack of fall damage, as I am atrocious at platformers. Liked the defense aspect. Swapping quickly between the two gameplay styles was satisfying.

I did have a couple of issues.
- I ended up getting stuck on a map. One side was the cliff I had dropped in via, and I could not jump up and out the other.
- The big, round :( face monsters weren't able to be killed in time. Sometimes three of them spawned, plus other bugs, and a plant did not have a chance. Needs some rebalancing here.