Wickerman by Ivorius
You play the lone pilgrim trying to survive. You live in the wild amongst the peaceful plant-folk. But the nights are cold, and the only warmth is coming from the towering idol standing alone on a barren meadow – the Wickerman.
During the day you could mistake the menacing giant for a statue. And if you decide to ignore the whisper calling for food, it might just be the last night you try to keep warm by its fire.
So keep to your wits and don’t let the innocent and peaceful nature of the food folk around you from following your egoistical lust for survival. Slay them to keep this old angry god satisfied and you warm at night. And don’t forget the Wickerman grows more ravenous every day. Wickerman is a 2D horror survival game. The goal is to live through as many nights as possible by slaying plant-folk and feeding them to the Wickerman. When night falls you can set the Wickerman ablaze for warmth to survive the night. If you have managed to slay and sacrifice enough plant-folk the Wickerman is satisfied and grants you his warmth. If you fail he will devour you. If you don’t light the Wickerman you will die of hypothermia.
Controls:
WASD to move
Space to attack
Enter to start / stop dragging a corpse
Presented to you by: Lukas Tenbrink, Sabrina Beersiek, Niklas Meffert
| Link | https://ivorius.itch.io/wickerman |
| Link | https://github.com/Ivorforce/Wickerman |
| Original URL | https://ldjam.com/events/ludum-dare/52/wickerman |
Ratings
| Overall | 555th | 3.263⭐ | 21🧑⚖️ |
| Fun | 635th | 2.921⭐ | 21🧑⚖️ |
| Innovation | 264th | 3.526⭐ | 21🧑⚖️ |
| Theme | 73th | 4.263⭐ | 21🧑⚖️ |
| Graphics | 378th | 3.684⭐ | 21🧑⚖️ |
| Humor | 489th | 2.667⭐ | 20🧑⚖️ |
| Mood | 269th | 3.667⭐ | 20🧑⚖️ |
| Given | 9🗳️ | 21🗨️ |
Everything looks good, only feedback I have perhaps reduce the hp on the pumpkins.
Well done!
Well done. Only thing I would add is some purpose to the game. Like kill 5 crops of each type as soon as you can. But really good idea overall.
It's not explained very well I guess.
Fun concept, controls feels a bit slow and janky, Took a while for me to figure out the corpse dragging,mostly because the corpse doesn't start moving until you are quite far away from it. I really like the art.
@twchapman Thanks for the kind words! Music (and sound) is the only thing we didn't make ourselves, but we appreciate the compliment on choice of tone nonetheless :)
@maymay Thanks, we also found the movie on Google, but interestingly neither of us have watched it yet, lol.
@linus-lindberg Thank you! I agree, corpse dragging might have worked better if you were able to walk on corpses and drag them more closely.
This should be an achievement.
I'd suggest adding more feedback to show that you're dragging the corpse, I ended up toggling it a few too many times by accident.
Art, sounds and gameplay were all great.