Howdy Boy Harvest by Ismael Rodriguez

What To Do: Try to level up your flowers and collect as many purple coins as you can. Try to grow your garden as large as possible. There is no way to win or lose. If you lose all your crops and run out of money you'll have nothing to do but kill bugs.
Play with WASD to move, JK to Jump and Attack, E to Open inventory, (Click Icon to use). Alt-4 to exit.
JAM NOTES: 72 hours is not enough time lol. I'm proud to have a working submission, considering I was bug fixing basic things up to the deadline. There are so many more ideas I had, but couldn't get to.
The idea was to try and combine a high-speed arcade game with a farming-sim, since most farming games are slow-burns.
I wanted things like power ups, more enemy types, deployable traps, deeper progression, actual objectives, etc, but yeah there's only so much time. People hated on the Harvest theme, and yeah it's really "on the nose" as far as what people are going to be able to do with the theme, I'm excited to see who knocked it out the park or came at it with a good twist.
BUT I personally learned a lot from the theme because I'd probably never try to make a farming sim on my own. It was a great opportunity to try something a little different. Hopefully yall enjoy what I was able to slap together, thanks for playing!
| Link | https://ismaelrodriguez.itch.io/howdy-boy-harvest |
| Original URL | https://ldjam.com/events/ludum-dare/52/howdy-boy-harvest |
Ratings
| Overall | 189th | 3.825⭐ | 22🧑⚖️ |
| Fun | 140th | 3.85⭐ | 22🧑⚖️ |
| Innovation | 147th | 3.725⭐ | 22🧑⚖️ |
| Theme | 104th | 4.2⭐ | 22🧑⚖️ |
| Graphics | 207th | 4.05⭐ | 22🧑⚖️ |
| Audio | 89th | 3.9⭐ | 22🧑⚖️ |
| Humor | 416th | 2.867⭐ | 17🧑⚖️ |
| Mood | 157th | 3.875⭐ | 22🧑⚖️ |
| Given | 21🗳️ | 17🗨️ |
This one has great art style, very matching music.
The only think i miss is some kind "what to do".
I had no plants which grows, some enemies i defeated but is there a loose condition ?
If you can add some instruction that would be nice ( and i would play it again so just comment here :)).
I'm glad you like the style and music. I really rushed the audio in the last few hours so I'm glad it's decent.
Thanks again!
I love the super smooth animations of the main character and the gameplay feels really satisfying.
Too bad there is not win/loose conditions yet. Has a lot of potential!
Good job!
really nice work in any case!
@yorsh Thanks, glad it was fun and relaxing! I didn't have much time to balance things like resource economy or anything like that, we're actually lucky it works at all lol.
Thanks again!
THANKS YALL! Happy to report I've been working hard on a post jam version with objectives, skill trees, and a storyline. :smile_cat: