Harvest Hop by HolySparks

Casual physics game with rogue-lite elements.
Made from scratch under 48 hours in GDevelop.
All graphics and sounds made by me with Bosca Ceoil, jfxr, Photoshop and Piskel.
Controls: just the mouse!
Beat the level score with a surplus to have extra points and beat levels you fail to score.
Reach high scores and other milestones to unlock new vegetables and try to further beat your best.
Use the "Restart" button to save your progress.
EDIT: Version 1.1.: Fixed a bug that let players press "next" even though it was disabled.
| Link | https://marcelomoreira.itch.io/harvest-hop |
| Link | https://marcelomoreira.itch.io/harvest-hop |
| Original URL | https://ldjam.com/events/ludum-dare/52/harvest-hop |
Ratings
| Overall | 258th | 3.167⭐ | 26🧑⚖️ |
| Fun | 236th | 3.104⭐ | 26🧑⚖️ |
| Innovation | 289th | 2.771⭐ | 26🧑⚖️ |
| Theme | 202th | 3.521⭐ | 26🧑⚖️ |
| Graphics | 251th | 3.104⭐ | 26🧑⚖️ |
| Audio | 233th | 2.804⭐ | 25🧑⚖️ |
| Humor | 140th | 2.868⭐ | 21🧑⚖️ |
| Mood | 261th | 2.881⭐ | 23🧑⚖️ |
| Given | 23🗳️ | 24🗨️ |
But great game once I understood!
It took me a while to figure out the launch zone (but it's probably clear enough, I can see the box).
Love that you can blow up your car.

Seems like the Next button you have to click doesn't actually go away, only the graphic does?
Simple oversight aside the game is pretty fun.