Hustle Harvest by plexsoup
An unfinished musical toy, made for Ludum Dare 52.
The original intention was to create a fully-fledged card game with crafting mechanics and factory automation, a bit like Slay the Spire meets Factorio or Timbertown. Unfortunately, that original scope proved to be too ambitious for me, so near the last minute I pivoted into a musical toy.
Place nodes in the graph to play notes when they get a pulse. Much like any wiring network graph diagram.
Toggle buttons on the nodes to adjust pitch and tempo.
See if you can make ANY money.

| itch.io web version | https://plexsoup.itch.io/hustle-harvest |
| Link | https://github.com/plexsoup/HarvestHustle |
| Original URL | https://ldjam.com/events/ludum-dare/52/hustle-harvest |
Ratings
| Overall | 799th | 2.574⭐ | 36🧑⚖️ |
| Fun | 804th | 2.242⭐ | 35🧑⚖️ |
| Innovation | 111th | 3.794⭐ | 36🧑⚖️ |
| Theme | 816th | 1.864⭐ | 35🧑⚖️ |
| Audio | 428th | 2.879⭐ | 35🧑⚖️ |
| Mood | 793th | 2.271⭐ | 37🧑⚖️ |
| Given | 35🗳️ | 50🗨️ |
That said, good effort, and great job getting _something_ uploaded. That's a success! This was fun to tinker with, even if the options were limited. The node graph is a good framework for that resource production genre!
By the way, I found that the scroll wheel (scrolling, not middle button clicking) on the left bar auto drags everything to the node graph!
Is good that it kind of play some tune, but is not intuitive how to sync up the sounds. Nice idea
But I know that u know all these things:)
But good choice mechanic, cool idea with connections, it's great that u give the goal to a player, good job!
Looks like a lot of the planned elements did not make it into the final game, but I can see how it would have worked nicely.
I see the potential! Next time lower the scope and you will manage to finish for sure! :)
See ya on the next one!
But actually what I was trying to suggest (poorly in hindsight) was that the nodes should communicate together so they are aware of the sounds each-other is making and produce less random and more "semi-random" sounds that follow standard chord progressions. Imagine if you placed two similar nodes near each other and instead of playing randomly selected pitches they selected pitches such that they from a chord together. Anyway, I don't want to derail any creative intentions you have, you've clearly got a great image for this game already in mind :heart:
I do really like the idea of building a life flow chart, though...kind reminded me of cult simulator?