Worm Harvester 3 by Bosco

A game about harvesting wormies and the glory of eternal combat. Grow wormies that you can sell or offer to the gods. More powerful wormies sell for more, but make greater warriors. Certain wormies will have different effects on the battlefield!
Make some money, grow more wormies, make more money, grow even more wormies. 'Have an unlimited wormie army of individual Heroes.
Really its like an idle game toy more than anything

| Link | https://bosco-bartilomo-pv.itch.io/worm-harvester-3 |
| Link | https://bosco-bartilomo-pv.itch.io/worm-harvester-3 |
| Original URL | https://ldjam.com/events/ludum-dare/52/worm-harvester-3 |
Ratings
| Given | 7🗳️ | 11🗨️ |
Error
The following features required to run Godot projects on the Web are missing:
Cross Origin Isolation - Check web server configuration (send correct headers)
SharedArrayBuffer - Check web server configuration (send correct headers)
@connorwmackay Thanks! The traits were really fun to come up with, and worms make a very easily modifiable base haha
The game played well for me on Chrome, but on Firefox and Safari I got the following error when I tried to play:
Error
The following features required to run Godot projects on the Web are missing:
Cross Origin Isolation - Check web server configuration (send correct headers)
SharedArrayBuffer - Check web server configuration (send correct headers)
Really fun and well done !
But I wonder if it's infinite? I stopped after defeating 1000 demons ^^
Great humor with the names and it simply reminded me of a cookie clicker type. I personally didn't understand the end game. Would maybe have preferred an idea of lets say send 100 worms to valhalla as soon as possible or something that limits the player and forces the player to try to find new tactics to reach a goal during a duration of time or. Maybe even reach this much power and create the greatest Viking worms in the harvest universe!
But with that being said, I might have played it a tad more than I care to admit. Really enjoyed it! :)
I encountered the Firefox error too, but it looks like this has been an ongoing issue for a couple years: https://itch.io/t/1719746/implementation-of-sharedarraybuffer
It looks like Chrome (or another Chromium) is the solution for the moment.
The balance of the game was kinda fun. The wormies were super effective at killing demons, so I had an abundance of money which translated to even more wormies, etc.
As always, it would have been cool to see more animations (who doesn't want to see epic wormie attack animations?), but I think you nailed down the basic concept. As others have already said, an end game condition would have been cool - something to work toward. Or maybe we just missed it :slight_smile: .
Thanks for sharing your game!
Your game is actually very fun to play. It has great aesthetics and athmosphere as well as great game design. Awesome submission, hats off!
Thanks for the game, enjoyed it very much! :)