Moon Harvest by Btdyaya

[raw]
made by Btdyaya for Ludum Dare 52 (JAM)

'Fuck!' You think to yourself, staring at the broken cauldron sitting in the middle of your apartment. 'I was so close! If only--' You stop, the potion had almost worked, but it relied on poor quality ingredients. You look around the apartment seeing your plants, nay your Friends! They could help you complete the potion! Staring up at the full moon outside the window, you realise that you only have a month before the next oppourtunity arises. 'This time, it has to work.' -====================- GOAL Your goal is to grow and harvest as many plants as you can. Each plant needs daily watering or it will start dying. All the plants start germinating and can't die. They will remain so until you water them for the first time. The weather may effect the growth of your plants. You have a certain amount of actions per day determined by your energy level. You have 27 days until the full moon rises again. -====================- CONTROLS

Plants can be referred to by name or by number, multiple can also be listed if space-separated.

Some actions can be repeated a number of times.

water|w (plants): Sets the plant to watered if you have any water left.

fertilise|f (plants): Sets the plant to fertilised if you have any fertiliser left.

harvest|h (plants): Harvests the plant if it is blooming.

gather|g (amount): If it is raining or snowing, collect a large amount of rainwater per action.

tap|t (amount): Collect a small amount tapwater per action.

order|o: Order a batch of 10 fertiliser, it might take a couple days to arrive.

pass|p (amount): Skip any number of turns.

instructions|i: See this page again.

exit|e: Quit the game.

CONTENT WARNINGS: Self Harm | Suicide | Implied murder | Profanity

You need at least java version 17.0.4.1 installed to play this game.

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Feedback

Willby
10. Jan 2023 · 03:19 UTC
I can't seem to play the game, I get "This application requires a java runtime environment." every time I open it.
fc85057
10. Jan 2023 · 03:30 UTC
Unfortunately, I could not get the game to run either.
🎤 Btdyaya
10. Jan 2023 · 21:01 UTC
Looks like it's an issue with the environment variables I used when making the exe, I don't know if it works on anyone's pc but mine lmao, but thank for trying anyway @fc85057 @willby!
TheMoep
14. Jan 2023 · 23:29 UTC
I actually got it to work but that's not surprising seeing as I have tons of different JRE stuff installed (being a mainly Java dev myself) Nice little game, kind of a different take on a text-adventure and pretty funny "voice" lines for the different flowers. Maybe the start should explain things a bit better than just the help message. I actually almost quit after that wall of text but continued playing! :D

As for the running issues: I can recommend using Launch4J pointing to a JRE install relative to the exe, then using InnoSetup to create a Setup that installs the Launch4J exe and the JRE to the path relative to the that Launch4J exe (for some reason I couldn't get the inbuilt Launch4J JRE bundling to work), that way the user doesn't have to install a JRE/get their paths properly setup. (see this [gist](https://gist.github.com/Phoenix616/b79407f1dbe752d072fd8fa257cf561c) for the two configs I used for one of my projects) I used to ship Java stuff with just Launch4J and run into similar issues on client systems too. (It's actually recommended to ship the JRE for the platform alongside the program itself.)