Oasis of Souls by Forik
Mood
Immerse yourself in the atmosphere of a Devastated Desert.

A meditative walk through the times
Engage with magic world.
Gather all Souls and find out what awaits you in the end.

Game Control
Walk - [W] [A] [S] [D]
Space - Jump
Team
- @Forik - Game Designer and Level Designer
- @Gor7788 - Tech Designer
- @Ev-Kh - Character Artist, 3D Artist, Level Artist
- @Alex-Kokorin - Sound Designer and Composer
- Special thanks to @harmfullalina
| Itch.io | https://forik2628.itch.io/oasis-of-souls |
| Original URL | https://ldjam.com/events/ludum-dare/52/soul-oasis |
Ratings
| Overall | 235th | 3.738⭐ | 44🧑⚖️ |
| Fun | 514th | 3.183⭐ | 43🧑⚖️ |
| Innovation | 608th | 2.939⭐ | 43🧑⚖️ |
| Theme | 777th | 2.634⭐ | 43🧑⚖️ |
| Graphics | 38th | 4.5⭐ | 46🧑⚖️ |
| Audio | 14th | 4.325⭐ | 42🧑⚖️ |
| Mood | 6th | 4.512⭐ | 45🧑⚖️ |
| Given | 99🗳️ | 26🗨️ |
2)Арт ради арта
3)В джемах есть место для идей и геймплейных и атмосферных реализаций. Атмосферу не словил и не успел, имбо игра дико заскриптована начиная от камеры заканчивая постоянным отбором ускорения у персонажа.
4)Видно что сами не знали что хотите сделать и по этому игры нет, но есть оммаж на джорни (причем само собой отстойный)
5)Идея с иллюзиями была клевая, можно было сначала дать побегать по безграничному и после замкнуть внутри храма и там через простейшие взаимодействия и передвижение дать игроку решить пару головоломок, давая геймплейную прогрессию
6)Ввести подбор бонусов для такой задумки было бы не сложным и прикольным решением
The graphics are outstanding, 10/10 for a 3D ludum dare game. I also liked the fixed camera angle which is hard to pull off in a game, it created a more cinematic experience (but it was a little bit glitchy at times). The music was also very atmospheric. Then level design was stellar too. I liked the minimalistic storytelling.
I wish the game was a little bit longer, but I understand that there was a very limited timeframe to make the game.
Overall, this was an A+ LD entry. a legitimately professional effort.
Thanks for letting me play this!
Here's the VOD, split into chapters so you should be able to find your section!
https://www.youtube.com/watch?v=_hMhAX_Rgg8
Maybe you should have done a 2D game with the wonderful arts you made ? It would have solved the camera problem too ahah
And I loved the music by the way !
I appriciate the camera handling, it is quite jumpy and buggy, but shows that you had thought about level design and how to present that level to player, maybe it didn't went perfect in such short time, but with updates and more tests who know what would happen!
Also when I was standing in front the place where finish cutscene starts some sand-windy sound layer was quit dramatically :laughing: (maybe some loop have not looped or different bug, didn't sound intentionally)
I am left wondering, what is being harvested? Am I harvested? Is harvest intended as a misdirect, leading to a twist ending? Either way, I hope to have dreams exactly like this jam. Well done!!
The only gameplay issue I had was sometimes when the camera was right behind me (or at least I thought it was), holding W to walk forward took me in an arc, slowly turning to the side and veering off course. Not a big deal at all.
Didn't really understand so well how it was related to the theme or generally what the narrative was supposed to be about. It's fine though as I did enjoy my time a lot.
Here’s the start of your game if you wanted to re-watch initial thoughts youtu.be/y26fNN5FUi0?t=20315
Amazing atmosphere, congrats on an awesome entry!
(Do not forget about skinning of clothes!)
Nice entry!
The allegory you chose added another layer of depth to the game and made it mystical. I really enjoyed that. The only thing that could use a bit more polishing is the camera smoothness sometimes. Thank you for sharing!
Я посмотрел ваши профили в соцсетях и я понял, что вы - русские. Я очень рад познакомиться с вами. Я бы хотел охотно поздравить вас за то, что вы сделали. Какое великолепное путешествие по пустыне! Какая прекрасная атмосфера! Как я написал раньше на английском языке, мне очень понравился ваш проект - видеоигра без насилия или пролития крови, а только я ощущал поэзию и душевный покой (точно в чём этот современный мир нуждается). Вам желаю всего хорошего. Пока друзья ++