Harvest As Usual by LeoAtopos
- Who got the real harvest?
- How hard it could be for a farming with no land of his own?
- Try find all the endings in this swift click-adventure game.
- Just click around.
| Unity-2021.3.16f1 | https://github.com/LeoAtopos/HarvestAsUsual |
| Link | https://leo-ding.itch.io/harvestasusual |
| Original URL | https://ldjam.com/events/ludum-dare/52/harvest-as-usual |
Ratings
| Overall | 303th | 2.917⭐ | 26🧑⚖️ |
| Fun | 287th | 2.833⭐ | 26🧑⚖️ |
| Innovation | 248th | 3.021⭐ | 26🧑⚖️ |
| Theme | 88th | 3.98⭐ | 27🧑⚖️ |
| Graphics | 329th | 2.36⭐ | 27🧑⚖️ |
| Audio | 270th | 2.375⭐ | 26🧑⚖️ |
| Humor | 134th | 2.913⭐ | 25🧑⚖️ |
| Mood | 158th | 3.32⭐ | 27🧑⚖️ |
| Given | 30🗳️ | 28🗨️ |
I'm still missing one of the bad endings (I assume there's one where you don't have enough money to survive the winter, but I can't seem to get it to happen for me) and the true ending. I did manage to get the normal ending with all family members (warlord membership nonwithstanding) once though, that was my crowning achievment. Very cool idea for the theme, great job on your game!
I like the replayability on the game. Definitely enjoyed being filthy rich and sacrificing my family.
我喜欢这个游戏的叙事风格。这个游戏看似没讲什么,但同时又感觉讲了很多。我非常喜欢那个shua,特别是当你想获得成就来反复玩游戏的时候,那个shuashuashua非常有趣。
我们要夺回劳动果实,让思想冲破牢笼!
Cool idea to integrate this game mechanics with harvest theme. Nicely put together in such time frame. Had fun :smiley: .
Very nice. If there was a 'narrative' category I would give it 5 stars. The game would have been more engaging if it more turns with more than 1 action available (other than removing a child)
The game itself is very RNG, but *c'est a la vie.*
I liked the art style. It was simple, but conveyed the ideas of the game. I also liked that new options appeared based on previous runs.
Overall, cool idea, but too much randomness not enough player agency.