Monster Trader by Treks
Most monsters make a living by terrorizing villages and eating adventurers. You prefer to buy low, sell high, and make a nice profit. Don't kill that wandering adventurer, sell him an overpriced sword and send him on his way!
Features:
-Buy and sell a large amount of items with varying prices.
-Explore different types of terrain and shops.
-Chance encounters can occur in the wild, and you can either trade, fight or flee.
-Some encounters can bring about unique rare items.
-Acquire a certain amount of gold before nightfall to beat each level.
Note: In-game windows are draggable.
Note #2: Controls are customizable in the initial unity configuration popup, under the Input tab (although this will not be reflected in-game, it will still work).
To play:
Download, extract folder, then run the application. Not tested on Mac or Linux.
Features:
-Buy and sell a large amount of items with varying prices.
-Explore different types of terrain and shops.
-Chance encounters can occur in the wild, and you can either trade, fight or flee.
-Some encounters can bring about unique rare items.
-Acquire a certain amount of gold before nightfall to beat each level.
Note: In-game windows are draggable.
Note #2: Controls are customizable in the initial unity configuration popup, under the Input tab (although this will not be reflected in-game, it will still work).
To play:
Download, extract folder, then run the application. Not tested on Mac or Linux.
Ratings
| Coolness | 44% | 1504 |
| Overall | 3.13 | 465 |
| Audio | 2.95 | 364 |
| Fun | 3.18 | 357 |
| Graphics | 2.70 | 659 |
| Humor | 2.52 | 549 |
| Innovation | 3.18 | 354 |
| Mood | 2.95 | 500 |
| Theme | 3.45 | 431 |
Buying low, and then selling high to the same trader is a good route... but whats better is just finding the highest trader for rare items then circle around it until you get a person to trade with... boom instant cash.
Would have liked it better if they didn't always do that action... like if you said trade and they attacked you instead.
Those mountains are stuffed to the gills with dwarves, and my lack of gold matched by ability to escape them.
Also the graphics and music in this game are pretty good.
Also, the text in the menus is very hard to read against that light background.
My only criticism is that its possible to buy from a trader and sell directly back to him at a higher price. Besides that, I enjoyed the game immensely!
I found it easy to trade when the other party is selling low and buying high. B-)
I like the graphics, although I was thrown off by how washed out it all seemed at first. The colors blend in together too much, and it took me a few seconds to recognize I was the dragon among the trees.
The music was very bard-like, but the sound effects were very loud in comparison.
I rarely had to resort to fighting, and so for a long time I didn't know what health was for. If occasionally you get attacked by bandits (and then had a way to heal back up), it might make it feel like health is more integrated.
As it is, I only lost health if I attacked or tried to flee, and since trading seems to always be safe, I might as well trade.
Good work!
As it currently stands, the music gives the game a pretty relaxing atmosphere and travelling around to trade is pretty fun.