Shroom To Grow by sourcehorse
You've spent far too many years on this damned mushroom planet and it's nearly time to blast off into the freedom of the stars. You've engineered a rocket-shroom (patent pending) to take you away, but first you need to charge it up with an appropriate fuel. Feed enough fuel mushrooms to the rocket-shroom so you can blast off, but watch out for the hungry neighbors.
- Your ship emits a mushroom-friendly light that seems to promote growth, bringing the wild mushrooms closer will help those grow too.
- The bigger your ship is, the brighter its light will shine.
- The brighter the ship light shines, the more attention you'll draw from invading slugs.
- Use 'E' to harvest mushrooms, and 'E' again to re-plant them or fuel your ship (Use the wrong fuel and it will have the opposite of the intended effect)
- Use 'V' to push away the slugs from invading.
- Fuel mushrooms can double as distractions for slugs if you leave them in the ground
- Wild mushrooms have adapted to defend themselves from the slugs
- Build your defenses strong enough to survive until you are ready to flee the planet

Good luck!
Ratings
| Overall | 754th | 2.8⭐ | 22🧑⚖️ |
| Fun | 757th | 2.5⭐ | 22🧑⚖️ |
| Innovation | 769th | 2.447⭐ | 21🧑⚖️ |
| Theme | 508th | 3.526⭐ | 21🧑⚖️ |
| Graphics | 660th | 2.842⭐ | 21🧑⚖️ |
| Mood | 547th | 3.194⭐ | 20🧑⚖️ |
| Given | 21🗳️ | 16🗨️ |
However, the game is maybe a bit boring during the first phase, when you only have to collect and use mushrooms
I like the mushrooms! :D
The affect of the mushrooms around the ship is really well done.
And the gameplay does pickup.
Nice work :)
Maybe the shooting sound is too much present (especially when you have a lot of turrets).
I think you can add more international binding for moving and add controls to mouse !