Info harvest by island-jam-2-group-3

[raw]
made by island-jam-2-group-3 for Ludum Dare 52 (COMPO)

Infinite information is harvested all the time, but no all of it is trustworthy!

Deploy fact checkers for spotting and destroying fake news and hold as long as you can!

In-game instructions.

Ratings

Overall 291th 3⭐ 22🧑‍⚖️
Fun 221th 3.15⭐ 22🧑‍⚖️
Innovation 264th 2.95⭐ 22🧑‍⚖️
Theme 311th 2.575⭐ 22🧑‍⚖️
Graphics 325th 2.475⭐ 22🧑‍⚖️
Audio 255th 2.605⭐ 21🧑‍⚖️
Humor 241th 2.188⭐ 18🧑‍⚖️
Mood 303th 2.583⭐ 20🧑‍⚖️
Given 20🗳️ 19🗨️

Feedback

LDJam user 315277
09. Jan 2023 · 06:56 UTC
Very fun game for such a simple concept, congrats!
jaywoody
13. Jan 2023 · 12:29 UTC
Very cool take on a tower defense game. I managed to get to 2:16 until I couldn't keep up with the flow of information. It was nice that I could place the "towers" anywhere I liked and have some upgrades for them as well. Also the tutorial was very nicely done. There could've been maybe some music to add to the atmosphere, but I know how it is with the compo and it's 48 hours.

Very nice entry for the compo!
Harmadillo
13. Jan 2023 · 18:28 UTC
A nice change to the theme from all the farming I have been doing. Solid tower defense game. Tutorial was nice and clear.
LDJam user 141701
13. Jan 2023 · 23:10 UTC
Nice job!

Nice, creative take on tower defense genera -fairly well balanced as well!

Here would be the things that I am missing, to make the game 'fun' outside of a jam entry:
- No variation in enemies
- No upgraded graphics to go along with upgrading tower
- No enemy pathing
- Only one tower choice
lzxh
13. Jan 2023 · 23:42 UTC
Really cool style of tower defense game. I liked the tutorial. If you build upon this with music, improved graphics, tower and enemy variation, ect. this could make a very good game.
Mika314
16. Jan 2023 · 00:57 UTC
Interesting twist to the tower defense genre.
Tesseract
16. Jan 2023 · 01:14 UTC
Fun game - I lasted until 2:30, but it seems like it might be impossible to get far past there.
Raphytator
16. Jan 2023 · 13:58 UTC
Nice tower defense. I like the concept of fact checking who's different from classic enemis destroying.
Pope PAF
18. Jan 2023 · 12:57 UTC
Good job. I miss some quality of life stuff like an easy restart, and it might be better if the first news appear after placing the first detector ;)
Mad Brokli
19. Jan 2023 · 22:02 UTC
Cool concept, I liked how it was a unique take on the tower defence genre!
jk5000
20. Jan 2023 · 14:19 UTC
Overall a pretty fun and well made little game. I would perhaps have liked a bit more to do, but the idea was fun, and In did have fun trying it. Well done.
Glaikunt
22. Jan 2023 · 19:42 UTC
Really cool game idea. Had a lot of fun trying different tactics but sadly only ever last about 2 mins. Think it scales up to quickly during that time. Let me know if there is a way though. Great Job!
![info_harvest.png](///raw/2bb/43/z/56b99.png)
smilewood
22. Jan 2023 · 20:13 UTC
Very cool take on tower defense, I liked the two phases that the towers had to go through to actually destroy the bad info. It was hard to tell how impactful the upgrades were (as compared to just getting another tower) but I liked that they were there, it allowed for the experimentation. I found the sounds of the pages getting zapped to get a bit loud and harsh by the end. Overall great job!
🎤 island-jam-2-group-3
24. Jan 2023 · 20:53 UTC
@kossnocorp @harmadillo @lzxh @mika314 @raphytator @mad-brokli @jk5000 @smilewood thanks for playing and comenting!

@jaywoody thanks! I wanted to give that freedom to players and it also was easier to just leave the towers be anywhere so win win xD Yeah, I couldn't make it to add some balance and the music ^^U

@sirlich @pope-paf thanks for the feedback, agreed on all the points

@tesseract @glaikunt I couldn't get past 2 minutes and some seconds myself, and it seems to be a general thing so yeah, it needs some more balance ^^U