Chihuahua Space Harvest by Zyper

[raw]
made by Zyper for Ludum Dare 52 (COMPO)

csh<em>background</em>logo.png

Play revised version in the browser here

In this simple 2D tower defense platformer, you play as a space-chihuahua trying to survive as long as possible.

The game was created from scratch using C++20, with the Raylib library for rendering, Aseprite for drawing graphics, and LDtk for level design.

Instructions: - Press Z to shoot - Press X to harvest crops - Press the spacebar repeatedly to fly - Use arrow keys to move - Collect fruits from harvested crops and scrap from defeated enemies - Spend your collected resources on upgrades and new crops to help you survive longer

Alternative controls: - Press C, B, K, Q, F, or the left mouse button to shoot - Press G, E, or the right mouse button to harvest crops - Press W, T, or the up arrow key repeatedly to fly - Use A and D to move left and right

Check itch.io game page for updated post-jam version

Changelog

  • Fix Jump upgrade not beeing applied correctly
  • Fix enemies getting stuck
  • Fix minor graphical bugs
  • Fix scrap and fruits calculation
  • Add alternative controls for accessibility
  • Fix web build canvas resizing
  • Fix pause key not registering

Ratings

Overall 116th 3.615⭐ 41🧑‍⚖️
Fun 123th 3.564⭐ 41🧑‍⚖️
Innovation 183th 3.256⭐ 41🧑‍⚖️
Theme 146th 3.756⭐ 41🧑‍⚖️
Graphics 101th 3.872⭐ 41🧑‍⚖️
Humor 129th 2.973⭐ 39🧑‍⚖️
Mood 195th 3.171⭐ 40🧑‍⚖️
Given 51🗳️ 32🗨️

Feedback

LDJam user 237945
08. Jan 2023 · 22:04 UTC
Very cool, Liked vibe, graphics and the upgrade system was done well!
MostLikely
08. Jan 2023 · 23:35 UTC
great game


gun knockback decrease is a weird upgrade, I liked my gun knockback, I was using it to get around faster :)
LDJam user 299757
09. Jan 2023 · 00:51 UTC
I really liked it fun game just wish there was audio I enjoied the up grade system but like @mostlikely said I actually like the gun knockback. Good Job!
JCMonkey
09. Jan 2023 · 03:00 UTC
the biggest issue i had with the game was the controls. for most games im used to left hand controlling player movement, and somewhere on right hand shoot, and interact, or interact with E key. would have been nice to have W as jump, and left click to shoot, and right click to harvest.
imyellowfish
09. Jan 2023 · 04:58 UTC
great graphics and pretty good shooting experience, well done!
🎤 Zyper
09. Jan 2023 · 07:47 UTC
@JCMonkey - Actually, there are alternative controls: W can be used for jumping, A and D for moving, E for interaction, and F for shooting. In future updates, I might add the option to shoot with the mouse as well.
Iluvatar
09. Jan 2023 · 11:17 UTC
My initial thoughts were like "Ok this is another platformer shooter". And I was amazed how well done and polished the game was. Loved the crafting system, I didn't expect this game to be so deep. And absolutely adored the physics and control response mechanics. The shooting recoil and flying around with the jatpack felt so smooth and satisfying.

I think the only thing I would change would be the time between enemy waves. I understand that it's supposed to be noob friendly, but I always had like 40 seconds of just sitting and waiting. But that's just a minor thing.

Overall very well done game, with nice cute graphics and responsive controls.
LDJam user 278660
09. Jan 2023 · 11:52 UTC
Simple gameplay and art is not bad, I really want the game has some sound effects!
Felix Kern
09. Jan 2023 · 14:15 UTC
Nice Game, i like the recoil :)
Loig
09. Jan 2023 · 14:51 UTC
Nice graphics, and the game looks cool. It was not really playable for me however, due to the relative positions of the x, z and space keys on my keyboard (x is just above space key but z is at the other side of the keyboard for me).
🎤 Zyper
09. Jan 2023 · 16:34 UTC
@loig I've added an alternative control option for the game, so hopefully you'll be able to play now. Check the game description for more details.

@jcmonkey You can now shoot and harvest using the mouse as well!
Chum Chum
09. Jan 2023 · 16:48 UTC
Game was really fun, I survived until wave 21!
I found having to navigate the underground upgrade section was a bit tough, especially if an attack was coming soon.
The enemies were super satisfying to kill. Very cool submission! :smile:
Loig
09. Jan 2023 · 17:17 UTC
Thanks a lot for proposing alternative controls! And the game is nice.
mira
09. Jan 2023 · 18:31 UTC
Love graphics. Was very fun game.
Patsui
09. Jan 2023 · 20:53 UTC
Great gameplay loop. Good job! somebody's been playing Domekeeper ;)
Ben Toosey
09. Jan 2023 · 21:28 UTC
Very clear gameplay loop, it was fun!!
VaizAragorn
09. Jan 2023 · 22:14 UTC
All the controls are on the point, the feeling of the attack was great. That knockback effect is a nice touch. It was really devastating to find my crops destroyed tho. Made me play second time and get updates. Keep up the good work!
SciDev
09. Jan 2023 · 22:27 UTC
Very easy game to play, nice artwork and very simple, reactive controls. Nice work on this one, and good luck in judging!
awelotta
09. Jan 2023 · 22:34 UTC
Pretty fluid and fun. but I was cheesing it by spamming Z, C, and Lmb on every wave
Sid Fish
10. Jan 2023 · 20:34 UTC
Awesome game, really enjoyed the game loop, reminded me of Dome Keeper in a way. Great work.
dans17
12. Jan 2023 · 02:53 UTC
Nice game! I liked the concept of the enemies trying to harvest your crops instead of just following you like most shooter games, and I had fun using the jetback and gun knockback to fly around. The time between waves felt too long for me, personally - adding an option to skip the timer would be a nice improvement (maybe with an additional reward for doing so, so you don't miss out on the crops you would harvest while waiting).
jellzilla
14. Jan 2023 · 21:59 UTC
Fun wave defense game! I liked the upgrade system, and I wish there were more kinds of upgrades!

Reversing the knockback actually messed with how easy it was to farm the waves when they spawned, which I thought was kind of funny.
bradu
15. Jan 2023 · 13:22 UTC
- Lovely graphics
- A good amount of details shown in-game related to objective, controls
- Some sounds / music would be helpful to increase the aesthetic of the game
- Felt like the upgrades maybe are a bit too far to reach
- Alternate controls were a nice touch
- Wasn't sure what enemies are doing in the start (stealing your planted crops ? and if so, didn't find a way to tell how far they had until they completed said task)
- All of this made in C++ is a pretty neat achievement in itself
- Could shoot via all the types of controls available e.g. Z, C, B, click etc. (probably at a way faster rate by the looks of it)

Great take on the theme (sci-fi, anthropomorphic animals) and pretty darn fun game to play!
LDJam user 300745
15. Jan 2023 · 13:23 UTC
Nice game! Interesting cheat options to test the game. I will also review the RayLib library. I will check what I can learnt from it. Thank you!
someone
15. Jan 2023 · 13:26 UTC
Nice game. The art is good, the upgrades were done well and the movement is fluid.
I would have liked to be able to chose where to plant my crops. I had trouble defending the plants at the top due to always jumping too high and having to wait too long to drop back down again.
A signpost on the right for the upgrades place would have been a nice addition.
amarokczukay
15. Jan 2023 · 14:34 UTC
i've had a lot of fun playing this one. the trade off between fight/harvest and upgrade is well designed, controls were nice. with sound, i think i would have been even more absorbed (but don't worry, i just spent 30 minutes playing haha)

great entry!
Jonqs
15. Jan 2023 · 18:15 UTC
Wow impressive entry. At first was a bit annoyed by the controls (knockback and directional shot) but after a few upgrades i started to have fun. End up playing until wave 35. The tool you used make it even more impressive. Congrats !
Chase of Bass
16. Jan 2023 · 12:48 UTC
This was soooo cool!! I loved how you could go upgrade in a little outpost bunker and come back up and protect your harvest. Really fun and challenging! One thought if it's helpful: I think it would be fun to have a button that you press to skip the remaining time on the countdown til next wave that gives a small bonus based on the amount of time remaining til the next wave. Anyway, lots of fun with this one -amazing work! :D
neowhoru
19. Jan 2023 · 18:50 UTC
Wow this is really great game - very fluid gameplay, upgrade makes good sense.
ArtofLuba
22. Jan 2023 · 01:40 UTC
Neat! I wish there was sound. The Knockback was a bit of a surprise but it works!
zimny11
27. Jan 2023 · 09:42 UTC
Nice wave defense game! I guess more types of enemies, music, sound effects, and maybe other types of crops would be a nice addition, but I understand that time limit during LD has no mercy ;) Good job with the game!