Overgrowth by Sheng Mai
Overgrowth

By controlling and comboing a variety of unique plant, you'll unlock and purchase new cards in order to keep your farm alive and reach the Max rank.

:mortar_board: How to play
Grow plants to fullfil the order requirements, harvest and submit them before they wilt.

Different plant cards have different growth cycles and unique effects.

Completing orders to upgrade the level and earn money, which is spent on shop purchases and unlock slots.
(Compate every 10 orders go up one level and 2 orders will be deducted for each failed order. )
(Time paused during the store.)

Most importantly, Fill orders to prevent your farm from going bankrupt until time runs out !





:book: Gallery



:video_game:Control
Sapce - Store.
ESC - Pause & Menu.
Right Click - Click the right things.
Left Click - Offer a placement of the middle finger.

:tada:Credit
Yuriscat - Music & Art
YX & Sheng M - Programming

:floppy_disk: Log
0.1 Fixed shortcut usage error Fixed incorrect sound playback
0.2 Fixed incorrect sound playback again.
1.1 Now the sound effect should all fine.
1.2 fix the problem on Windows.

| Original URL | https://ldjam.com/events/ludum-dare/52/overgrowth-1 |
Ratings
| Overall | 67th | 4.041⭐ | 51🧑⚖️ |
| Fun | 118th | 3.898⭐ | 51🧑⚖️ |
| Innovation | 120th | 3.781⭐ | 50🧑⚖️ |
| Theme | 36th | 4.375⭐ | 50🧑⚖️ |
| Graphics | 26th | 4.55⭐ | 52🧑⚖️ |
| Audio | 113th | 3.83⭐ | 49🧑⚖️ |
| Humor | 132th | 3.622⭐ | 47🧑⚖️ |
| Mood | 129th | 3.944⭐ | 47🧑⚖️ |
| Given | 80🗳️ | 81🗨️ |
I love the art of this game, the different plants (from your screenshots) all have great growth stages and unique appearances. The music fits very well with the chill tone of the game and it was fun to just sit and move the cards around. I would have liked a shortcut to opening the shop, maybe space-bar should have been used for the shop rather then the pause menu. Overall a cool concept that could have used more guidance for what to do. Well done!
I loved the little graphics for the wilted plants, it was cute!
The game is very hard, I'm still quite bad at it. It's all a bit overwhelming at first, but I kept wanting to try again, and had a good time!
If you expand it to a bigger game, some audio feedback when plants go bad/need water/etc. would go a long way to helping the player keep up. :smile:
I'm not sure if it's just me, but I got an audio bug whenever the plant matures. it will play on loop super fast and overstacking each other like a blubber noise.
All in all, a super cute and fun game that I would love to play again! Good work guys!
Also the Art style is absolutely cute, i'm dying for it
I had some minor issues with clicks not working in the shop. Plus, I didn't know if time stops when I'm there, so I had to move fast and skip a whole lot of reading. However, the game plays so smooth and it managed to always keep me on the edge of my seat, I had no time to be annoyed by minor inconveniences like these. The game does all sorts of things right: I appreciated the fact that money actually feel limited and sometimes when I went to the shop to stock up on seeds, I could end up not being able to buy everything I need. Strangely, it feels right to be limited in this case. Also, thanks for leaving orders on the screen when the shop is open, saved me a lot of nerves. :)
For all folks who didn't have the time to read flavor text (and for you too, of course), here's my playthrough:
https://youtu.be/LPHxi-SdOas
We have some sound effect in game, however there is some bug on this and we have fixed it.
Hope you could try again !
Think you for your suggestion and lovely gample play video !
The time actually stops when the shop is opened, but we have not included an obvious reminder.
After your reminder, we've added the instruction now !
I starts really slow but quickly becomes hardly manageable. But the difficulty curve has been well chosen. :)
Cute art, nice music too.
Well done !
Great job again!
And, while i'm here... I'd get that DotA reference
I played this for a good while.
The art and music are just beautifully placed and chosen.
At first it was a bit confusing but you quickly pick it up.
Nice job :)
The first impression of the game was that it was a moderately leisurely farming game, but when I entered the in-game, it was good because it had a twist that required more concentration and strategy than I thought.
I had a lot of fun playing. Thank you!
Sorry, we forgot to include the tutorial in the game at first, and then we couldn't add new content to it because of the jam mode.
Although we put a lot of pictures and gifs on the website about how to play our game.
Sorry again.
But it's nice to see you enjoy our game!
@21st-century @orhu @ghostbomb @marryvss @donniedarko @tildecat @gubidubi @erivas-soulares @zbugba @reikan @yamzho @tomatoomelet @minakorii @shrimp-stas @vyolfers @azel-wkr @jujus
Sorry for taking so long to reply! I have been working with my team to optimize the game for some time (although we can't publish the latest version here because of the jam mode).
Thank you very much for your play and feedback. We are glad to see you enjoy our game!
We are going to release the full version of the game on steam after the end of Jam!!
By the way, if you can recommend our game to your friends...hahahaha
We can always use some more feedback and suggestions!!!
Thank you in advance!
But its glad to see you had fun with our game!
Thanks a lot for playing and ur feedbacks!
My teammate yuriscat did all the art design in our game, which is a great work! Actually almost every comments mentioned about our art style with words like cute,adorable,charming,etc.We are really happy that we made this game finished(for jam, we are still working on a complete version for steam).
But he is a little shy to reply comments by himself.so I do it for him!XD
Thanks for playing! Its glad to hear that u had fun with our game!
My team is still working on bring more cute vegs!Also we are preparing a new system to make this game a bit more complex(and new vegs with new effects come from the new system)
The game is quite hectic and took some time to get. It a fun mini game, but I guess I couldn't see myself playing for a lot longer since it was a bit stressful without being able to pause the game to analyze the board.
Thanks for playing and feedbacks!
We added pause function and operation feedbacks in the later version of our game.But we had a discussion about release the latest version on google drive or somewhere else ,and finally decided to remain only jam file in this page.
We will push the final version(with more new vegs) available on steam...perhaps in Feb or later.
I thought the gameplay loop was really good - there were decisions to be made about so many things like managing your freezer, laying out cards in your flowerpot, and queueing things up. I really enjoyed doing all that with the immediate 'fighting fires' that was going on.
I think the game tended a little bit on the easy side though - I completed it before I had even played all of the plants, and it didn't really get much harder as time went on. Maybe if some of the plants were even more difficult (like negative effects on both sides not just to the left) there would be more of a challenge. I also missed the UI telling me that a plant was thirsty or almost withered a few times, so would be nice to make that more obvious (I think it's more fun to lose because you fucked up rather than because you missed a notification). Making the grow time more obvious may also make the decision making more fun, and less of a battle against the interface.
But really great game - I enjoyed playing it a lot!