Vegetableau by bentglasstube
Your garden is a complete mess. Somehow all the crops have gotten mixed together. You cannot stand it. Slide the plots around to organize your crops before you can harvest them.


Controls
Arrows/WASD Slide plot into empty space
Enter Pause/Resume/Continue
How the Sausage Is Made
- I wrote the game in c++, using my game jam library, libgam.
- I made the art using Aseprite.
- I made the music using my hardware synthesizers and mastered tracks in Ardour.
You can check out the soundtrack for free on my bandcamp
Ratings
| Overall | 28th | 4.06⭐ | 27🧑⚖️ |
| Fun | 31th | 4⭐ | 27🧑⚖️ |
| Innovation | 152th | 3.36⭐ | 27🧑⚖️ |
| Theme | 188th | 3.58⭐ | 27🧑⚖️ |
| Graphics | 105th | 3.86⭐ | 27🧑⚖️ |
| Audio | 67th | 3.7⭐ | 27🧑⚖️ |
| Humor | 178th | 2.625⭐ | 22🧑⚖️ |
| Mood | 81th | 3.72⭐ | 27🧑⚖️ |
| Given | 30🗳️ | 29🗨️ |

I guess I don't have anything negative to say about it. Very nice game!
I didn't realize the levels were randomly generated - that must have been at least a little difficult to get coded correctly.
I recorded my gameplay, you can watch it here (6:50):
https://www.youtube.com/watch?v=ihro-C1lbJM
I had to force myself to stop playing after 10 levels, I could have spent hours on this game.
Simple but effective. Good job! :D
I normally do not like shift/ reshuffle games. But I did like yours!
Let me think why:
- the controls are surprisingly intuitive, straight forward
- the goal is not one-fixed-solution, but there are multiple solutions - I think this is the main reason why I like it over any other such game
Overall:
- solid implementation
- nice graphics
- nice fitting music
- good difficulty ramp up (even some, like level 3 not so)
- fits well the jam theme
Congratulations! - Nice!
Took me awhile, but I got it. It's entries like these that make you wonder why it takes a while to play and rate games. ;-) nice job on the graphics and programming. Pretty much flawless with animations too! xD Simple concept, lots of levels. A harvest take on a classic puzzler.