Rogue Farmer by the3rdHunter
Compo Submission for LD 52. A combination of rougelike and farming sim.

STORY
You've taken over your family owned farm that has been abandoned for years. It's fallen into your possession and you've decided to rebuild it! Sure the local's say the land is cursed, and people disappear when they go walking through those fields at night, but that's just small town superstition! You've got big city know how, and a drive to work to improve that farm! You're not to be messed with! If anything tries to disrupt your farm, you'll punch it straight in the face! Watch out world! This farmer has gone ROGUE!!!

CONTROLS
Keyboard * WASD / Arrows = Move / Attack * Q = Pick Up Tool * E = Drop Tool * Space = Use Tool * T = Inventory * Esc = Exit
Gamepad * Left stick = Move / Attack * R1 = Pick Up Tool * L1 = Drop Tool * South Button = Use Tool * North Button = Inventory * Start = Exit

Ratings
| Overall | 275th | 3.087⭐ | 25🧑⚖️ |
| Fun | 295th | 2.761⭐ | 25🧑⚖️ |
| Innovation | 229th | 3.087⭐ | 25🧑⚖️ |
| Theme | 121th | 3.87⭐ | 25🧑⚖️ |
| Graphics | 235th | 3.174⭐ | 25🧑⚖️ |
| Humor | 150th | 2.81⭐ | 23🧑⚖️ |
| Mood | 261th | 2.881⭐ | 23🧑⚖️ |
| Given | 29🗳️ | 33🗨️ |
@reevest2 I added a breakdown of the controls to the description of this page (along with a little spicy flavor text!). You can also find that information in the game in the 'Info' menu, but that's a little obscure, and the controls are a little complicated. So hopefully it will help to have the info in more easy to find places!
@ursagames Thanks for the feedback! I wanted to add some tutorial text explaining how combat worked, but there just isn't enough time in a compo for everything. I think a lot of the game systems and interactions would benefit from some more explanation in game, and I hope to add that in future versions. Thanks for playing!!!
* Start with a patch of Dirt
* Use the Hoe to till the Dirt into Soil
* Grab the Bag of Seeds (or any other seeds you have handy)
* Use Seeds on the Soil
* In a no time at all you'll have some healthy, happy plants!
- It would be nice to see what tool you have equipped right now, and having the same button do both dropping and picking up a tool would make it much easier to play.
- You can accidentally use a tool on a tile where this tool does nothing and the player gets stuck on this tile until he ends using the tool, which still does nothing. Would be nice if the game ignored attempts to use a tool on an inappropriate tile.
- Again, when using a tool you can't attack or even heal. This is exactly how I died in my last playthrough - started sowing the seeds and got suddenly surrounded by a dozen monsters and died suddenly, with nothing I could. Would be nice if there was a way to prevent that, e.g. maybe cancelling the tool if you think you need to run :)
- It felt like removing trees and rocks is pretty much useless: takes a lot of time and doesn't give you anything at all - you still have plenty of free dirt everywhere, and due to ripe plants turning into bushes you can't really sow a large enough field anyway.
- Finally, it would be cool to have more options to fight with the monsters, or at least build some defenses/wall against them. The game felt a bit unfair when I finally got to a good amount of crops but they didn't help me to defeat an overwhelming army of monsters.
To give the player more reason to expand their farm and clear out bushes and boulders would be to have some longer term crops. Longer term crops would allow the player to be able to manage more plots without having to worry about the plants withering away too quickly.
I had a hard time tho to see the progress bar while standing on a hoed dirt patch trying to place seeds ^^, Maybe you could change the color to something more visible - other than that a great game!
@poietic-ruby I'm glad you liked the game! Thanks for playing!
@thoastbot Thanks for the feedback! I'm glad you enjoyed it! I'll definitely look at changing the bar color to into account what's behind the bard and give it some more visibility.

Overall great entry, especially considering it's entirely solo, and an entire day less!!
This was pretty fun! Awesome game! ^~^
@cameronpenner Thanks! Inspired by your awesome entry, I'm planning add rail grinds and wall jumps! :D Thanks for the note about the gamepad. Fun Fact: I hadn't tested gamepad input until about 5 hours left to go, and I discovered a mistake that ate up the next 3 hours as I had to redo how I was handling input while at my most sleep deprived. I'm just glad it works at all! Lol! [Tony Crow is awesome!!! Everyone should play it!!!]( https://ldjam.com/events/ludum-dare/52/tony-crows-pro-scyther)
@pazzi Thanks so much! I'm glad you liked it! I'll be adding more animations so that those monster battles can play out in even more epic glory!!! [Slime Crime is amazing! Everyone should play that too!!!](https://ldjam.com/events/ludum-dare/52/slime-crime)