Collector of _ by Jujus
Find your way out of each level by harvesting the __ of your enemies. This is a platformer, were your goal is to get to the next level. To move move around you will need to use a mechanic of pushing and pulling from your little friends around the world.
We couldn't get embed to work on ld
| Web | https://dariasc.itch.io/collector-of |
| Windows | https://dariasc.itch.io/collector-of |
| Link | https://dariasc.itch.io/collector-of |
| Original URL | https://ldjam.com/events/ludum-dare/52/collector-of |
Ratings
| Overall | 226th | 3.756⭐ | 47🧑⚖️ |
| Fun | 247th | 3.625⭐ | 46🧑⚖️ |
| Innovation | 323th | 3.42⭐ | 46🧑⚖️ |
| Theme | 582th | 3.42⭐ | 46🧑⚖️ |
| Graphics | 119th | 4.244⭐ | 47🧑⚖️ |
| Audio | 306th | 3.341⭐ | 46🧑⚖️ |
| Humor | 376th | 2.947⭐ | 21🧑⚖️ |
| Mood | 306th | 3.611⭐ | 47🧑⚖️ |
| Given | 111🗳️ | 63🗨️ |




I also think it would benefit from some sort of line indicating which flame the player's right click would interact with.
Beyond those minor quality-of-life requests, the gameplay was fun and original. Nicely done!
If this game was full release with more enemy's and maybe a few more mechanics, I would totally play it. The graphics and sound fit this game super well and it's just generally pretty fun. Only downside is that it's a little short, but this is a game jam so most games are.
I think there's real potential in the concept you came up with 🙌 great job!
I get the connection to the theme with scythe-ing down enemies to harvest their souls for progression. However, I found it a lot less enjoyable to have to worry about combat as it took away from my time interfacing with the cool platforming/puzzle element of the game.
That's the only critique I can come up with, otherwise extremely solid and fun!
Very cute game.
