Collector of _ by Jujus

[raw]
made by Jujus for Ludum Dare 52 (JAM)

Find your way out of each level by harvesting the __ of your enemies. This is a platformer, were your goal is to get to the next level. To move move around you will need to use a mechanic of pushing and pulling from your little friends around the world.


descripcion01.gif

Screenshot from 2023-01-09 17-57-13.png

Screenshot from 2023-01-09 17-57-48.png

Screenshot from 2023-01-09 17-58-51.png

We couldn't get embed to work on ld

Ratings

Overall 226th 3.756⭐ 47🧑‍⚖️
Fun 247th 3.625⭐ 46🧑‍⚖️
Innovation 323th 3.42⭐ 46🧑‍⚖️
Theme 582th 3.42⭐ 46🧑‍⚖️
Graphics 119th 4.244⭐ 47🧑‍⚖️
Audio 306th 3.341⭐ 46🧑‍⚖️
Humor 376th 2.947⭐ 21🧑‍⚖️
Mood 306th 3.611⭐ 47🧑‍⚖️
Given 111🗳️ 63🗨️

Feedback

Ben Lusted
09. Jan 2023 · 21:18 UTC
Really love the art style on this!
LDJam user 0
09. Jan 2023 · 21:23 UTC
idk if my game is bugged but I cant get past the jump right click part
r00gaL
09. Jan 2023 · 21:30 UTC
This game is amazing! I love it! The mechanic is genius and unique, I also really like the artstyle
ModdingMachine
09. Jan 2023 · 23:37 UTC
Very polished! The dash mechanic was a little hard for me to understand, but I really enjoyed traversing the levels and the combat! Nice game!
🎤 Jujus
09. Jan 2023 · 23:39 UTC
Hope anonymous got passed that part of the game :raised_hands:
breadstick
09. Jan 2023 · 23:52 UTC
A fun game! I do think the game could benefit from clearer explanation to how the push and pull mechanics work... when I hit the first large jump that required using the flame, I had already pressed shift once, so my right clicks were not clearing the gap, and I thought I was somehow stuck.

I also think it would benefit from some sort of line indicating which flame the player's right click would interact with.

Beyond those minor quality-of-life requests, the gameplay was fun and original. Nicely done!
owca
09. Jan 2023 · 23:54 UTC
For me personally the game is a bit to difficult but I like the art style and the smoothness of controls. Nicely done.
Creamsicle42
09. Jan 2023 · 23:56 UTC
I love the core concept, but the combination of the fixed jump arc, and the enemy attack speed made it way to hard for me to get past the second level.
Heinar
09. Jan 2023 · 23:57 UTC
Nice job! I love the character sprites
🎤 Jujus
09. Jan 2023 · 23:57 UTC
@breadstick Yeah, we really liked this mechanics but couldn't figure out how to explain them better without a lot of text. Really glad you like it overall :)))
JoshH
09. Jan 2023 · 23:59 UTC
Fun platformer! It took me a little while to coordinate the mouse jumping, but got there :D I love the art style!
ImInSoftware
10. Jan 2023 · 03:32 UTC
Great game! I think the art is great, and the push pull mechanic is cool. I could see it being used in a full game for puzzles and could also make speed running crazy.
dramonsa
10. Jan 2023 · 04:49 UTC
oh no i broke the game! the mechanic is sooo fun i loved it and want to play a lot more :D
Tk_Dev
10. Jan 2023 · 05:19 UTC
Brilliant game, took me a while to figure out I had to press shift, but when I did I had a ton of fun playing.
If this game was full release with more enemy's and maybe a few more mechanics, I would totally play it. The graphics and sound fit this game super well and it's just generally pretty fun. Only downside is that it's a little short, but this is a game jam so most games are.
error
10. Jan 2023 · 07:22 UTC
Love the style and the mechanic. Felt really good to shift from one to another node quickly. Was confused at the start whether I was dashing or not, so that could maybe use a bit more guidance or text to really hammer that point home.
Korvack
10. Jan 2023 · 10:56 UTC
It was complicated to understand the jumping mechanics but finally the game was fun and above all very beautiful! Nice work =)
bartalomew
10. Jan 2023 · 12:50 UTC
looks awesome, plays great, what a nice game you have here!
Nayth
10. Jan 2023 · 15:56 UTC
I really like the mood of the game. But the controls are very confusing to me. I know I suck at games, but it was especially difficult on this one ^^'
ahintoflime
10. Jan 2023 · 16:31 UTC
The push and pull mechanic is quite good, it gives you a lot of room to design fun areas and it gives the player a lot of freedom on how to traverse them. Flesh it out! I think the controls are slightly awkward and the collision for the attacks doesn't line up to the visuals but this is a pretty fantastic project you've made here! And I haven't even touched on the sprites and backgrounds which are gorgeous.
procrasteroid
10. Jan 2023 · 18:59 UTC
The art is stunning, and I loved the platforming mechanic once I understood how it worked. Really satisfying to chain the pull jumps together!

I think there's real potential in the concept you came up with 🙌 great job!
TildeCat
11. Jan 2023 · 18:01 UTC
Pixel art stylization is very cool! Great job!
Nick Saulnier
11. Jan 2023 · 18:02 UTC
Love the platforming, the art, and the overall vibe.

I get the connection to the theme with scythe-ing down enemies to harvest their souls for progression. However, I found it a lot less enjoyable to have to worry about combat as it took away from my time interfacing with the cool platforming/puzzle element of the game.

That's the only critique I can come up with, otherwise extremely solid and fun!
MadreDeDios
11. Jan 2023 · 18:19 UTC
Love the vibe and art :slight_smile: the learning curve of the movement is very steep! But it could be just me.
Very cute game.
Kilirane
12. Jan 2023 · 00:10 UTC
Very well done ! The gameplay idea is really good, the overall aesthetics and pixel art are really nice. I wish I could move around in a metroid-vania with that kind of gameplay. Great job!
Hare Software
12. Jan 2023 · 00:48 UTC
The graphics are great and the mechanics are very unique, at least to me! A very polished and interesting entry, well done!
bigwhiteshogun
12. Jan 2023 · 03:38 UTC
As a pixel artist myself I tend to pay more attention to graphics, but I'm a sucker for a good platformer. Not gonna lie it took me a while to figure out how the mechanic works, but I blame that on me for not noticing sooner. I faced an issue though that almost made me skip this game. When the game loaded at first I couldn't control the character. I could swipe my scythe though so I thought I was missing something. I had to reload the game webpage to get rid of that issue (the download on this page doesn't work for me). Overall this is pretty neat game I enjoyed it enough to be glued to the screen and bit whole game. Great work. Also the art is astonishing!
Nan_taty
12. Jan 2023 · 12:59 UTC
The game felt a little weird with its mechanics at the start. I could not figure out how to climb with right click for a while and once that was settled I started enjoying the game. The art was very good I really like this kind of platformers with smooth controls. Great game overall.
deimos
12. Jan 2023 · 18:45 UTC
I love the design of the dash system and enjoy just flying around the map (and the design of the ghost with the big mouth so weirdly cuuuute). Solid platformer gameplay. However the map is a little bit too big in scale and there's no navigation or environmental changes so it can be confusing on where to go from time to time. Anyway good game.
JUMPirate
13. Jan 2023 · 06:14 UTC
Nice game, the mechanics of dash are fun, but it also caused me to fly off the screen without a death check. Looking forward to further adjustments.

![Dingtalk_20230113141114.jpg](///raw/fc3/e4/z/5656c.jpg)
Cheezegami
13. Jan 2023 · 13:27 UTC
Fun platformer, I like the unique mechanic, the enemy didn't register hits properly at times, but overall pretty good.
Kostas Nik
13. Jan 2023 · 17:01 UTC
love the pixel art and animations, a little transition screen would help after death imo.
merdeboi
13. Jan 2023 · 20:51 UTC
Really nice game. Sometimes jumping with right click & the fellas you swap with shift was finnicky in regards to the camera. Most enemies are easy to kill if you try jump/run through them and hit same time. Overall Art, sound, movement are all great. Nice playtime as well with just a few minutes. Style reminded me a bit of Risk Of Rain. Great work.
Orhu
14. Jan 2023 · 02:53 UTC
Great work on this. The art is awesome and the mechanics feel really polished. I had trouble figuring out how the right click worked so maybe that is worth having a little more of an in depth explanation somewhere?
Iskra
14. Jan 2023 · 11:28 UTC
Great game mechanics! It brilliantly combines with the graphic style and the very idea of the game. Good job :D
Alex de la Cour
14. Jan 2023 · 23:12 UTC
My kind of game! I loved the low res pixel art and the music suited the game perfectly. Controls were good - the push/pull mechanic was just jarring and unique enough to catch me out a bunch at the start but by the end I had it down pretty smooth, I thought it was an interesting implementation.
PSV Games Studio
17. Jan 2023 · 01:11 UTC
Pretty cool game! I really liked the pull and push mechanic, it's a fun and innovative mechanic. The artistic style is also very beautiful and the sounds matched the gameplay. Good work!
blubberquark
18. Jan 2023 · 18:10 UTC
I tried to run this in firefox, but it didn't work. Something about headers.
ghostbomb
19. Jan 2023 · 16:31 UTC
Very cute game! The art looks great! Especially the background and floor tiling! I love the push and pull mechanic and it feels fantastic to use but I feel like it was a bit underexplored in the level design maybe? The combat was decent but maybe could have used a bit more development to make it really feel satisfying.
ArtofLuba
22. Jan 2023 · 23:20 UTC
Art looks great, animation is great, but I can't get past the second click which makes me sad because I love a good platformer.