Harvesting the Dark Souls by MoLa0404
Harvest the Dark Souls of the innocent in this wave based fighting game. Level up and choose an item after every wave, but be careful all the items have a drawback.
WASD to move.
Try to beat round 30 and post your high score in the comments.
Made Using Unity, Visual Studio, Aseprite. Mady by Muglisch Studios
| Link | https://firtage.itch.io/ld52-harvesting-the-dark-souls |
| Link | https://firtage.itch.io/ld52-harvesting-the-dark-souls |
| Original URL | https://ldjam.com/events/ludum-dare/52/harvesting-the-dark-souls |
Ratings
| Overall | 644th | 3.119⭐ | 23🧑⚖️ |
| Fun | 447th | 3.31⭐ | 23🧑⚖️ |
| Innovation | 673th | 2.81⭐ | 23🧑⚖️ |
| Theme | 522th | 3.5⭐ | 23🧑⚖️ |
| Graphics | 680th | 2.738⭐ | 23🧑⚖️ |
| Humor | 410th | 2.875⭐ | 22🧑⚖️ |
| Mood | 718th | 2.81⭐ | 23🧑⚖️ |
| Given | 14🗳️ | 26🗨️ |
The lack of ambience or music definitely diminishes the mood of the game for me, but I think the concept is really cool. I'd love to see this idea explored some more! :)
Pretty fun, I really like the rogue like theme, even if I would have liked to have upgrades that stand out more.
*I found some bug on some upgrade, like the 180°*