Beeline by zactyl
A speed-running dexterity game about a bee pollinating flowers and gathering nectar, all while avoiding the obstacles that reside in the forest. Click and drag your bee pal to the assorted flora and try to harvest as much honey as you can!
"Beeline_LD52.zip" is the most up to date game file.
Controls: Click and drag bee to move.
Disclaimer: WebGL not functioning.







| GitHub | https://github.com/JustinBaldridge/BeeHarvestLD |
| Original URL | https://ldjam.com/events/ludum-dare/52/beeline |
Ratings
| Overall | 405th | 3.5⭐ | 21🧑⚖️ |
| Fun | 323th | 3.5⭐ | 21🧑⚖️ |
| Innovation | 555th | 3.053⭐ | 21🧑⚖️ |
| Theme | 456th | 3.632⭐ | 21🧑⚖️ |
| Graphics | 683th | 2.711⭐ | 21🧑⚖️ |
| Humor | 187th | 3.444⭐ | 20🧑⚖️ |
| Mood | 520th | 3.263⭐ | 21🧑⚖️ |
| Given | 13🗳️ | 19🗨️ |
Flying around was done really nicely to collect the nectar. Nice job! :D
It was nice that the gameplay goals were extremely clear of what we wanted to do, but I think I had a few instances where I died and restarted the level, and some of the flower images stayed in their pollenated state, but logically weren't actually pollinated. That along with the graphical distinction between the states were my biggest gripes. You had particle effects spawning from the source plants, I think those would have been placed well on the target plants.
But, that is minor improvements to a game that works, has a perfect level of challenge, and is fun to play.
Looking forward to the subsequent updates.