Type-Eat by Srynetix
Welcome on my 6th Ludum Dare Compo entry!
Once again, the theme was... not what I expected, but after a couple of minutes I had a stupid idea I wanted to build.
So there you go:
A local dude needs your help. He really like to eat and the poor guy has nothing left in his house.
But lucky him, he got fields full of stuff, ready to harvest!
The only thing he's missing is something special, that you, dear player, have to help him: a KEYBOARD!
So help him with your typing abilities, and bring him what he wants to make him happy again!
So yes, that's a typing game!
It's quite easy at first, but can be challenging after a while, especially when you have to type words with more than 5 letters.
And yes, don't miss. Miss a letter and you have to restart from the beginning! How fun!
After each item fetched from the ground, the game goes faster.
Every 10 items, a new letter is added to the word you need to type.
You wanna win and beat the highscore?
Well, if you can reach the first of the 7 letter words you should be good. :wink:
Software used: - Godot Engine 3.5.1 with my sxgd plugin collection, - Pixel Studio, - GIMP, - FL Studio
Assets used: - The FT88 font - The Office Code Pro font
Good luck, and have fun!
Preview

Ratings
| Overall | 183th | 3.421⭐ | 21🧑⚖️ |
| Fun | 195th | 3.263⭐ | 21🧑⚖️ |
| Innovation | 186th | 3.237⭐ | 21🧑⚖️ |
| Theme | 139th | 3.763⭐ | 21🧑⚖️ |
| Graphics | 267th | 3.053⭐ | 21🧑⚖️ |
| Audio | 92th | 3.556⭐ | 20🧑⚖️ |
| Humor | 27th | 3.917⭐ | 20🧑⚖️ |
| Mood | 115th | 3.526⭐ | 21🧑⚖️ |
| Given | 22🗳️ | 0🗨️ |
The opening cutscene was greatly put together
nice music, good presentation
a bit slow on the gameplay though, pressing one button every 5 seconds at the start isnt super fun, gets better once it ramps up
Yep I was not really sure about the progression, especially at the beginning.
Maybe a variable speed depending on the letter count could be better.
For now, the time you have to type a one-letter word or a 10-letter word is the same :sweat_smile:
As for the life system, I wanted to do an "arcade" style game where you only have one chance :grin:
I'm very fortunate to be a quick typer (and not have to look at the keys when I type), but I wish the game had health or something so it wasn't auto-fail. I still looked down at the keys a lot to make sure I didn't mess up, and eventually still did (typing a set of letters out of order).
With that said, the fact that this is a compo game is AMAZING! Well done 👏
I do agree the game feels a little slow to start but I think the arcade vibe is fun. Maybe having an Osu or Beat Saber style fail mechanism where a bar very slowly goes up over time but decreases when you make mistakes would be good to be a bit more forgiving for a single mistake but still punishing. It might allow you to shorten the time for each word as well speeding up the game a little. However, I totally get that something like that may be a bit further out of the time scope or you'd have to compromise on some polish to get it in.
Overall, an amazingly completed game and an great entry!
I've never seen a typing Ludum Dare game, this was really unique! I love the humour you had, especially with the opening cutscene and kicking all the veggie;, it worked really well with the audio. As others have said it did start off slow, but once it ramped up and introduced multiple letters it did get challenging and quite fun! I would have love maybe some sort of life system so it was a bit less punishing, but was still pretty fun, nice work!