The Marketer's Dream by cukeds
You are trying to impress the girl of your dreams. She is. You know her from playing Airsoft. Don't question it too much. To impress her you need to harvest all them moneys. You've collected some items from the nearby town, and have gone to the market to sell them. Some clients come in moody, some others are happy to be here. Try to haggle with them to earn the $10000 that the girl of your dreams wants! Also she needs the money by the end of the month. The market is only open on Saturdays, so during the week you go to the nearby towns to collect some items.
Made in Vanilla Javascript
When haggling you can decide between 4 options: Compliment Upsell Insult Reverse Psychology
Different customers will come in, but you can read them quite well. Customer reactions are based on their hat choice and their mood, so pay attention to how different customers react!
After selling all your items, you will have to go collect them to "Picker's Paradise", a different LDJam game made by friend Phlip45. Everything was done in the span of 48hs, and we worked alone on our games.
I asked a friend to record me the voice lines for the intro and the end, and since she answered quickly I decided to use them. Every other sound effect is done by me, be it music or voices
* Items *
When clicking on an item you will see it's description, name, and price.

* Customers *
When a customer's patience is running out, they will start shaking. If they are shaking a lot and bleeding orange, that means they're at their last straw.

By playing this game you will also automatically play Phlip45's game, so after you rate this one, please go rate this other one too! https://ldjam.com/events/ludum-dare/52/pickers-paradise We shall make sure to both play your game too :D
| Source Code! | https://github.com/cukeds/LD52/raw/main/source_code_original.zip |
| Link to game | https://cukeds.github.io/LD52/index.html |
| Original URL | https://ldjam.com/events/ludum-dare/52/the-marketers-dream |
Ratings
| Overall | 221th | 3.263⭐ | 21🧑⚖️ |
| Fun | 176th | 3.342⭐ | 21🧑⚖️ |
| Innovation | 61th | 3.763⭐ | 21🧑⚖️ |
| Theme | 310th | 2.579⭐ | 21🧑⚖️ |
| Graphics | 318th | 2.605⭐ | 21🧑⚖️ |
| Audio | 143th | 3.289⭐ | 21🧑⚖️ |
| Humor | 14th | 4.053⭐ | 21🧑⚖️ |
| Mood | 241th | 2.971⭐ | 19🧑⚖️ |
| Given | 21🗳️ | 18🗨️ |
This game is the reason why I always play and rate even "not so impressive looking" games. Because you never know what gem you can find. I don't want to say that you game looks bad, NOT AT ALL, but objectively speaking graphics is not the strongest point in this game.
To my surprise I was shocked how detailed and well made the game is. It's entertaining, and most importantly it's freaking funny. Sound effects, music and voice acting is from another planet, absolutely loved it.
I honestly expected to be just one-screen haggling simulator, and was really pleasantly surprised to see other options like beach digging for treasure. Haha, loved that one. BEEP BEEP :)
Very funny game, I loved every second of it! The voice acting was super funny and the visitors had a lot of character (shoutout to Bob "Baby" Moneybags who would absolutely not fall for my reverse psychology mind tricks). It's been mentioned above, but the idea of linking two games together like this was creally creative, definitely a one-of-a-kind ludum dare idea, great job on that!
Haggling and shop games are not very usual, specially on AAA, and I'm happy to seem the genre getting some love here :)
That said, I had some trouble reading the clients and instead always went to upsell people with the sorcerer hat and reverse psych people with red hats.