Ghost Haunt by Newan
"This is our unfinished attempt at Ludum Dare! We had fun making this game, even if it was a struggle. We hope you play it, and we welcome criticism of any kind to help us grow as a team! (This was our first time working together)" : @devon_motola (Audio)
"This is the first time I have worked in a group, and it was pretty hard. I'm not good at programming but I managed to get out a prototype and i learned a lot so that went very well. I hope to do this again with this same team. Thank you and good play!" : @newan ( Programmation )
Controls:
Menu/
Arrow Keys and Enter
>Options, Mouse click
Alt-Enter to Fullscreen and to exit Fullscreen
Game/
Arrow keys to move
Mouse Click to interact
Icons: When the "Hand" icon is toggled, you can build energy by hovering the mouse over the candle,
toaster, and TV when you are close to them.
Audio/Bar Icon: when it's toggled, you can click on the NPC to Scare Him.
We are sorry we werent able to make it more intuitive. But we hope you still enjoy it anyways! :)
Known Bugs:
If standing in certain places near the TV and the Chair in the left room, the player can get stuck. (If you don't have
energy) If this happens, reload the game. "
All the audio file (Some audio are unused ) : https://www.dropbox.com/s/fo7368algwrvuh4/GhostHaunt-AudioAssets.zip?dl=0
"This is the first time I have worked in a group, and it was pretty hard. I'm not good at programming but I managed to get out a prototype and i learned a lot so that went very well. I hope to do this again with this same team. Thank you and good play!" : @newan ( Programmation )
Controls:
Menu/
Arrow Keys and Enter
>Options, Mouse click
Alt-Enter to Fullscreen and to exit Fullscreen
Game/
Arrow keys to move
Mouse Click to interact
Icons: When the "Hand" icon is toggled, you can build energy by hovering the mouse over the candle,
toaster, and TV when you are close to them.
Audio/Bar Icon: when it's toggled, you can click on the NPC to Scare Him.
We are sorry we werent able to make it more intuitive. But we hope you still enjoy it anyways! :)
Known Bugs:
If standing in certain places near the TV and the Chair in the left room, the player can get stuck. (If you don't have
energy) If this happens, reload the game. "
All the audio file (Some audio are unused ) : https://www.dropbox.com/s/fo7368algwrvuh4/GhostHaunt-AudioAssets.zip?dl=0
Ratings
| Coolness | 57% | 3 |
| Overall(Jam) | 2.89 | 812 |
| Audio(Jam) | 3.56 | 179 |
| Fun(Jam) | 2.67 | 808 |
| Graphics(Jam) | 3.85 | 302 |
| Humor(Jam) | 2.74 | 548 |
| Innovation(Jam) | 3.00 | 520 |
| Mood(Jam) | 3.37 | 336 |
| Theme(Jam) | 3.57 | 435 |
ERROR in
action number 1
of Create Event
for object obj_resolution:
Invalid surface dimensions
at gml_Object_obj_resolution_Create_0
If I click "Ignore", the game works normally, although it starts in very small resolution.
I liked the gameplay and the design of the game very much. Good work.
###################################
ERROR in
action number 1
of Create Event
for object obj_resolution:
Invalid surface dimensions
at gml_Object_obj_resolution_Create_0
###################################
but we enjoyed it so far.
we used game maker too, nice window settings. :)
Can't start the game, gets this error:
###################################
ERROR in
action number 1
of Create Event
for object obj_resolution:
Invalid surface dimensions
at gml_Object_obj_resolution_Create_0
###################################
And for those getting the Error Codes at the beginning:
Until the game get's patched, press the "Ignore" button, don't press the "Abort" button (which will quit the application)
If that doesn't work, then it can only be fixed with a patch. But thank you for the input!
action number 1
of Create Event
for object obj_resolution:
A couple errors did pop up, hitting the "Ignore" button seems to work.
Note: I've got an error, but this doesn't seems to affect the game:
############################################################################################
ERROR in
action number 1
of Create Event
for object obj_resolution:
Invalid surface dimensions
at gml_Object_obj_resolution_Create_0
############################################################################################