Night of the Werevester by RaynaldDantigny

[raw]
made by RaynaldDantigny for Ludum Dare 52 (JAM)

Cover2.png

Organizing a rave by a night of full moon, what a grave mistake.

Awakened by the rave, transformed by the moon, the Werevester lusts for blood !

Each kill makes it faster and stronger, but its insatiable hunger never stops.

Download links:

V1.0.1: https://drive.google.com/file/d/1NVoeDeUZQatkFECdgtAAhApn7NTtIhLK/view?usp=sharing

V1.0.0: https://drive.google.com/file/d/1u3cBT9VO9Xm-3wSAQ61rtDUwEwVkqXxy/view?usp=sharing

Controls

Arrows : Move

Space: Boost

Tab: Change Camera

Credits

Software Developement: - Raynald Dantigny - Kevin Molcard - Mathieu Nocenti

Audio: - Jean-Baptiste Arthus

Changelog

V1.0.0

  • Release

V1.0.1 - Brighten global scene - Fix raver spawning off ground - Fix intro scene texture glitch

Model Credits

"Renault Master Minibus 2005" (https://skfb.ly/6WRtH) by BlueMesh is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).

"Deform" Copyright (c) 2019 Keenan Woodall "Sjonnie (Dutch Male Gabber from the 90's)" (https://skfb.ly/oAt79) by ustoopia is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).

"John Deere CTS Combine" (https://skfb.ly/6C9Ex) by OwenNielsen is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).

"pinetree" (https://skfb.ly/oyZUR) by n-malmberg is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).

"Anita (Female Gabber from the 90's)" (https://skfb.ly/oAt8W) by ustoopia is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).

"Camping tent" (https://skfb.ly/osq7r) by Blarb is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).

"Camping Tent" (https://skfb.ly/6VsJT) by AndreuSeara is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).

"Carpa Playera - beach tent" (https://skfb.ly/6WOEJ) by Harold.Llanos is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).

"Bluetooth Speaker" (https://skfb.ly/6WCFP) by nubino is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).

"City Compact '95 - Low poly model" (https://skfb.ly/oqGEF) by Daniel Zhabotinsky is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).

"Moon" (https://skfb.ly/6TwGU) by Akshat is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).

"Rancho Barn" (https://skfb.ly/6WNtp) by adam127 is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).

Ratings

Overall 401th 3.516⭐ 33🧑‍⚖️
Fun 375th 3.419⭐ 33🧑‍⚖️
Innovation 520th 3.113⭐ 33🧑‍⚖️
Theme 353th 3.79⭐ 33🧑‍⚖️
Audio 315th 3.323⭐ 33🧑‍⚖️
Humor 104th 3.726⭐ 33🧑‍⚖️
Mood 459th 3.371⭐ 33🧑‍⚖️
Given 30🗳️ 38🗨️

Feedback

LDJam user 318832
10. Jan 2023 · 04:53 UTC
Pretty good. I like style and concept, it's funny to kill musicians at all.. But I think music is bit annoying..
HFSEvans
10. Jan 2023 · 06:03 UTC
Pretty fun!
LDJam user 251967
10. Jan 2023 · 20:47 UTC
Great game!
Undev Games
10. Jan 2023 · 21:42 UTC
What a weird game! hahaha Loved it!
Back2Zero
10. Jan 2023 · 22:53 UTC
This was wild! I loved crushing those people. Great game!
mactinite
10. Jan 2023 · 23:21 UTC
Great game! graphics were really outstanding!
automatonvx
11. Jan 2023 · 00:06 UTC
like the concept, mowing down ravers is probably more fun than it should be.
niterich
11. Jan 2023 · 00:56 UTC
I really enjoyed the visuals in this game! Especially the inclusion of an intro cutscene, you don't see that a lot in game jam games! I thought the concept was really fun too.

My only complaint might be in the optimization department? This is one of the few Unity games from a game jam that made my aging laptop slow down a lot. Maybe having fewer grass or hair strands might help boost performance for lower-spec gamers?
Najimi
11. Jan 2023 · 00:59 UTC
Definitely didn't expect that, had a lot of fun playing it! It was really hard to get past the blasters and holy jesus, what was up with the Scooby Doo vans? :D Thanks for the game :) Reminds me of Carmageddon
someone
11. Jan 2023 · 01:13 UTC
Haha, love the concept.
I struggled a but with the vehicle physics though.
Mika314
11. Jan 2023 · 07:03 UTC
The controller is a bit awkward and the moving left and right has a lot of inertia, but the sound effects and rave music in the background are solid. The graphics are well-done, and the game has some humor taking into account the ridiculousness of the whole premise. Overall, it's a fun and unique game that could benefit from some more polish on the controller. Keep up the good work!
pikkufighter
11. Jan 2023 · 11:22 UTC
1460m and 160km/h is my personal best. Did take a while to figure out the game but when I did I had a blast!
Fuse in a Bowl
11. Jan 2023 · 12:05 UTC
Time for some simple fun! Nice idea, and the intro cutscene was funny.

The steering felt like you could start turning faster than it would return to straight. If you're using the Unity input system to balance it, I'd recommend increasing the gravity to at least as high as the sensitivity.

The different set pieces gelled well with the rest of the game, they were a good addition to the core mowing-people-down gameplay. Nice job!
LDJam user 276121
11. Jan 2023 · 12:53 UTC
A neat idea, but as has been mentioned the steering was pretty stiff which doesn't lend itself well to the arcadey score attack nature of the project. Intro cutscene was an impressive inclusion though.
Elgin Ciani
11. Jan 2023 · 19:49 UTC
Once I heard the lower end of the music come in when progressing far enough to get to the loudspeakers, I felt compelled to see how far I could get :stuck_out_tongue:
Rezioz
11. Jan 2023 · 22:33 UTC
My best score is arround 10000 ^^ that was so satisfying to play, I can't get enough of this one !
mnocenti
11. Jan 2023 · 22:50 UTC
@rezioz Wow, 10000 is a seriously impressive score ! Well done :smile:
tinykidtoo
12. Jan 2023 · 06:47 UTC
I loave the blood effects, they are very well done. Makes it really satisfying when you "harvest" someone :) Overall I had a lot of fun at the rave.
WitchGF
12. Jan 2023 · 13:36 UTC
That was some chaotic experience, well done
mhorth
12. Jan 2023 · 23:30 UTC
Woooo a 3D game with cutscenes and werewolf converting animations?! Damn this is impressive, great job everyone! I found the steering to be a little bit floaty and hard to control exactly where I wanted to go, but I guess the game probably would have been too easy with perfect steering?
breadstick
13. Jan 2023 · 07:53 UTC
Hail, fellow combine-running-people-over team!

The opening cinematic was hilarious, and the gameplay was a lot of fun--accelerating through the fields and dodging the cars flying at your face while people raved around you. My record was meters shy of 2km. Hilarious and polished game overall. Nicely done!
poboy
13. Jan 2023 · 07:59 UTC
Omg the music. And the ravers and the stage. Holy hell. I'm dying, this is amazing. Great game!
HayriCakir
13. Jan 2023 · 18:04 UTC
This game is similar to my entry :D I liked the atmosphere
mnocenti
13. Jan 2023 · 18:46 UTC
@mhorth the steering was something we wanted to improve but didn't have the time. For most of us it's our very first game, so we spent a lot of time on just making it work. I would have loved to have a full day for tweaks and balancing, maybe next time ! Luckily, as you said the steering ended up adding some difficulty which the game would have lacked otherwise. Thanks for the kind words :)

@hayricakir haha yes, when we saw your game, all of us were like "omg this is what we wanted to do at the start" ! We even wanted to add an upgrade system between runs, but that had to be cut.

@breadstick @poboy great minds think alike :smile: Thanks a lot, I'm glad you enjoyed the game !

@fuse-in-a-bowl thanks for the tip, I'll experiment with changing the gravity. And thanks for playing !
digivorix
26. Jan 2023 · 22:03 UTC
I like that you put time into adding an opening cutscene, it's not necessary but it helps establish the idea of the werewolf tractor instead of leaving it to the imagination (I probably would have thought it was some crazy old farmer driving the thing). The gameplay loop is simple but does the job. The infinite world generation also helps ensure that you can keep going until you've either had enough or run out of fuel.

The only real nitpick I have is how the skybox image isn't static. The way it rotates as you move kind of disorients me while I am trying to focus on the surrounding terrain. Other than that good job.
JustMars
26. Jan 2023 · 22:06 UTC
Extremely fun gameplay! Once you get in a flow flying through the fields is very satisfying. Great audio work also, the positional effect of the stereos etc. sounded very nice. The humorous cutscene at the beginning was well executed too. Amazing job overall!