The Gatherers by Sisyphean Games
Play as a fledgling tribe who needs to harvest resources as they develop and work to build a great monument.
Manage your tribe:
-Gather resources
-Construct huts
-Research tech
-Build the monument

Andrew Donnermeyer - Programming, Art, Design
Jacob Donnermeyer - Music, Sounds, Design
| Itch.io | https://sisyphean-games.itch.io/thegatherers |
| Original URL | https://ldjam.com/events/ludum-dare/52/the-gatherers |
Ratings
| Overall | 109th | 3.955⭐ | 24🧑⚖️ |
| Fun | 62th | 4.023⭐ | 24🧑⚖️ |
| Innovation | 249th | 3.545⭐ | 24🧑⚖️ |
| Theme | 22th | 4.455⭐ | 24🧑⚖️ |
| Graphics | 517th | 3.364⭐ | 24🧑⚖️ |
| Audio | 265th | 3.455⭐ | 24🧑⚖️ |
| Mood | 216th | 3.75⭐ | 24🧑⚖️ |
| Given | 47🗳️ | 37🗨️ |
Ah, only bronze for me. Fun entry, really chill.
I got mixed up between the fish and rock icons at first since they're the same color, but that might have been because I hadn't unlocked fishing at the time. All in all it's a great game and I enjoyed playing it!
I really like ressource management games and while it took me a bit to figure out how the game works, since the **?** is cut off in the embed on the ldjam page, I had a lot of fun trying to improve my times.
I'm impressed by all the systems you generated. The game appears simple, but there's plenty going on behind the scenes, and that made this really interesting to play. I wonder if you could implement some sort of cost for moving people around (time, for instance), because as is, I could easily reallocate people to boost a resource for a split second. That felt a lot more micromanaging than I wanted to do. But it depends on what kind of gameplay you'd like to see!
I love how the map started simple and you revealed more as I progress. That was a great entry and kept me from worrying about "the endgame" from the beginning. Great design, this is an under-sung entry!

My first runthrough. I'm sure I could shave off some time now that I now the tricks. My guess is that below 10 minutes gets you silver. What's gold??