The game is about a farmer doing what he always does, farming, and watching the time past by. This is what the farmer does, forever.
Important notes: you can place down your stuff at the start where you want. Press "H" to place down house, Press "C" to place down clock, Press "P" to place down plot. You start off with 3 wheat. Stand near a suitable patch of soil and Press the Left Mouse Button to place a wheat. Press Right Mouse Button to harvest the wheat. note: they take a while so standing near the clock and completing the maze might help. :)
Not sure I fully understood this game. after exiting the maze and waiting a little bit I got this error :sweat_smile:
I think some more explanation somewhere would really help, because you seem to have an interesting concept!
Your buildings should not be able to overlap and the lack of sounds was a pity.
The look and feel of the game was nice, however.
The gameplay itself felt a little repetitive though that's the life of planting and harvesting crops I guess :smile: I think a newly generated labyrinth and some more tasks would have boosted the replay value alot.
Good entry though, especially for doing all of this by yourself!
Edit: Also maybe write in your description that there is a wall jump mechanic because I also felt a little lost :) A tutorial always is a good idea - We added one to our game but it wasn't complete and lacked some information, the players would have really needed. So I feel you on that page.
Giving some bad talk about the graphics and then not knowing that .yy files are the actual GameMaker files which definitely is not the same as a json file (obviously you wouldn't end a json file with .yy) just makes your comment look unnecessary and destructive.
On top of that there was no mentioning of what could have been done better, has potential or actually was good in the game - only thing you mentioned was a readme file which even I wouldn't know why one would need something. Please change that manner on this site, since we all are striving to be good game developers, get better at what we are doing and give CONSTRUCTIVE feedback to anyone so that they also have the chance to better themselves.