Hey can you go harvest those cave mushrooms for me, thanks by Flatgub


Explore a cave and collect mushroom samples using just your mouse! Light flares and set up climbing ropes to help aid your descent! Bring each sample back and submit it for analysis to win! There's 5 total mushrooms.
Its a simple little game, both this and my last ldjam game ended up being more an experiment in execution than they were "finished games", although I do feel I got more done here than Final Slumber. I would've liked to have polished it more but I have a nasty habit of spending too much time on under-the-hood stuff and then running out of time for everything else, oops :D
| Link | https://flatgub.itch.io/hcyghtcmfmt |
| Original URL | https://ldjam.com/events/ludum-dare/52/hey-can-you-go-harvest-those-cave-mushrooms-for-me-thanks |
Ratings
| Overall | 277th | 3.675⭐ | 22🧑⚖️ |
| Fun | 323th | 3.5⭐ | 23🧑⚖️ |
| Innovation | 55th | 4.023⭐ | 24🧑⚖️ |
| Theme | 298th | 3.857⭐ | 23🧑⚖️ |
| Graphics | 304th | 3.833⭐ | 23🧑⚖️ |
| Audio | 414th | 2.952⭐ | 23🧑⚖️ |
| Mood | 104th | 4⭐ | 23🧑⚖️ |
| Given | 33🗳️ | 18🗨️ |
Good job!
Could not find the last 2 mushrooms though as it was hard to figure out where to descend to next.
it reminds me of made in abyss x inscryption with some subnautica sprinkled it (NO MAP) and i liked it a lot!!!
the UX/interaction are really well designed and it was very pleasant to move around.
it all responds to my micro movements and feels really good. also its possible to play with just the mouse using only one hand which is neat ;3
contrary to earlier comments i didnt have any issues with the speed of the movements, the system allowed me to move really fast trough the cave, the only moment that i wished it went faster was when climbing up the rope (but i get it, i'm climbing the rope so it's not that easy!)
the gfx and minimal sounds contributed nicely to whole low-fi atmosphere which i like a lot!! the flare effect is really good, with the subtle effect of eye adapting to the darkness of the cave again afterwards which was really immersive (bw i tried all the trick that i know to make the game fullscreen but no luck, i considered changing the resolution for a moment but i didn't do it in the end:sweat_smile:
you totally need to use this system in a longer game!!! i think its super good and fingers crossed for next ideas that you will make with it :fingers_crossed: !!!

the deepest mushroom gave me some scary vibes
very good!!! :two_hearts:
now i want to see the 3d map of the whole cave!!!!
I think my main critiques wouldn't have anything to do with the game at all, but rather how you presented it. The screenshots don't do your game justice, and the name "Hey can you go harvest those cave mushrooms for me, thanks" is odd as well.
It's a bit of luck I clicked on this game at all -and I'm glad I did! It's really fun and quite impressive for a Game Jam Game!
I really liked how you used both timed and turn-based elements.
Ah! I probably should've tutorialised that better, thank you for asking! The light flare action is available from the backpack on the right side as long as you have a flare in the backpack.
Adding some living danger to the game and you would have had an amazing horror game (kind of funny that it is a random harver/collect game :D)
Also the game is well polished, not bugged, and that is always a big win for a game jam!