Vegan Robot Takeaway by coder2k
Command your robot (who is a chef) to cook delicious dishes for you customers (who also happen to be robots). But first, you have to get the required ingredients by sowing seeds and harvesting the fully-grown plants.
Ratings
| Given | 6🗳️ | 4🗨️ |
God was it stressful
- In my first playthrough, after preparing the first meal the robot couldn't serve the dish. I clicked the serving area many times in many places: the robot got to the serving window, but didn't actually serve the meal. So, I guess there's a bug :)
- In my second playthrough the previous but seemed to have disappeared, but after serving a ton of meals the robot got stuck in the serving area and didn't respond to my commands. Another bug, I guess :)
- It seems really unnecessary to select the robot all the time (at the game start & after buying new seeds). Pretty much the only thing you do in the game is manipulate the robot, so you can just always keep him selected. Unless you add the option to buy new robots, but that's a whole new story :)
- Sometimes the robot responds poorly to the player's commands. E.g. when trying to grad the hoe, the robot sometimes moves towards it and stays really close but doesn't grab it, then you try to plow the land but it doesn't since it doesn't have the hoe! Then you realize he doesn't have the hoe, click on it again so he actually grabs it, then you click the land to be plowed and he still doesn't because the robot itself received the click (and did nothing with it) and not the land. All this gets really frustrating because the game itself is so fast-paced and everything is on a time. So, I'd say this "selecting/issuing orders" part of the UI needs some more work. Maybe e.g. the selected objects should be highlighted, that would make a huge difference already.
The game idea itself is very interessting and it was fun to play until the robot got stuck. And except for that the controls worked pretty well for me.
It was also a smart choice to make the player buy individual ingredients, so they need to plan out their menu in advance and make sure they have enough of each item on hand for incoming orders. If you happen to add more features later, I'd love to see a second or third prep station where you could be cooking multiple dishes at the same time (especially when you have 2-3 orders pending and nowhere to cook for a while). Great job on your finished game!
But aside from that very fun game. Especially for a compo entry this is well done. A few bugs here and there but with some work you'll take care of those.
Very cool entry. Good job. Keep it up.