{"author_link":"\/author\/gaga\/","author_name":"Gaga","author_uid":"41788","comments":[{"author_name":"Gelatohead","author_uid":"52848","time":"Aug 24, 2015 @ 6:11am","epoch":1440396360,"text":"The fact that everyone is pushing you away before and then they're staring you down afterwards makes you think about what you probably did\/didn't do."},{"author_name":"Gaga","author_uid":"41788","time":"Aug 24, 2015 @ 6:58am","epoch":1440399180,"text":"Awesome!\r<br\/>That's what I tried to get across :)"},{"author_name":"Wilson","author_uid":"21565","time":"Aug 24, 2015 @ 8:28am","epoch":1440404580,"text":"Cool, I really liked this. Great mood and atmosphere without going over the top or shoving it down your throat."},{"author_name":"jk5000","author_uid":"50889","time":"Aug 24, 2015 @ 8:30am","epoch":1440404700,"text":"Some music and some sound effects cut have made this game so much better. But else it is fine."},{"author_name":"sydream","author_uid":"38341","time":"Aug 24, 2015 @ 8:32am","epoch":1440404820,"text":"Nice aesthetics even though bit too sterile, I get the idea but you should have developed a bit further. The game is bit short and there isn't much going on, other than everybody's hating you for some reason."},{"author_name":"Fenreliania","author_uid":"55043","time":"Aug 24, 2015 @ 8:55am","epoch":1440406200,"text":"I can appreciate implicit storytelling, but there were little to no details that indicated what was going on in the story. I was also severely disappointed by the sheer number of invisible walls when a more tightly packed and well organised town would have been much more interesting to look at and around. Despite their simplicity, I do like the graphics, but some more tweaking to their shaders and a bit nicer work on the terrain would have done wonders."},{"author_name":"TwixtorTitan","author_uid":"40573","time":"Aug 24, 2015 @ 9:45am","epoch":1440409200,"text":"10\/10 walking simulator with fast movement."},{"author_name":"terop","author_uid":"56621","time":"Aug 24, 2015 @ 10:51am","epoch":1440413160,"text":"nice."},{"author_name":"Teekeks","author_uid":"55223","time":"Aug 24, 2015 @ 10:56am","epoch":1440413460,"text":"Liked it quite alot!"},{"author_name":"McFood","author_uid":"40120","time":"Aug 24, 2015 @ 11:15am","epoch":1440414600,"text":"You've chosen good categories to score in.\r<br\/>The theming is excellent, very well delivered.\r<br\/>I didn't know why the first person was rude to me, but it quickly sunk in.\r<br\/>\r<br\/>It felt like the initial goal was a little far away, making the world feel a bit sparse. But it makes sense now why you would live far away."},{"author_name":"Artefale","author_uid":"56771","time":"Aug 24, 2015 @ 11:55am","epoch":1440417000,"text":"... where i am x)"},{"author_name":"AndreSilvs","author_uid":"56230","time":"Aug 24, 2015 @ 12:03pm","epoch":1440417480,"text":"The map is a bit too big, most of the game is spent walking, I think a more tightly packed map would've had more impact.\r<br\/>But the graphics and mood are great. The people around you just push you away, or look away, because you did something.. because you are the monster."},{"author_name":"KodingNights","author_uid":"33865","time":"Aug 24, 2015 @ 12:21pm","epoch":1440418560,"text":"Thought provoking, a bit short, sound would be nice."},{"author_name":"DruhinM","author_uid":"54688","time":"Aug 25, 2015 @ 7:15am","epoch":1440486600,"text":"Really liked it"},{"author_name":"Feetsalot","author_uid":"42554","time":"Aug 26, 2015 @ 5:40pm","epoch":1440610500,"text":"Maybe add some other clues to the immensity of the thing you did (i.e. newspaper clipings) otherwise great mood!"},{"author_name":"PokeyOne","author_uid":"56015","time":"Aug 26, 2015 @ 5:42pm","epoch":1440610620,"text":"I think the game has a good starting idea, but it needs more depth to the story. This game has much potential for the future"},{"author_name":"Chronodrax","author_uid":"21759","time":"Aug 28, 2015 @ 1:09am","epoch":1440723840,"text":"The map may be too big for the current content, the graphic style may be too different between the terrain, the trees, people, and there may be no music, but the atmosphere is set, and makes we want to know more about the story !\r<br\/>I'd play a full version of this game :)"},{"author_name":"parDal","author_uid":"25502","time":"Aug 28, 2015 @ 9:21pm","epoch":1440796560,"text":"An ok walking simulator with an ok narrative and progression.\r<br\/>\r<br\/>The camera feels stiffy and the absence of sound really kills the atmosphere\r<br\/>\r<br\/>I like the fact that I can see my own body though."},{"author_name":"brianbruggeman","author_uid":"34227","time":"Aug 29, 2015 @ 12:43pm","epoch":1440851880,"text":"I love the graphics.  I wanted to play, but no mac port.  (sad panda)"},{"author_name":"dregamr","author_uid":"57743","time":"Aug 30, 2015 @ 11:31am","epoch":1440933960,"text":"Circles...circles everywhere...XD\r<br\/>It's fine. Monsters need milk like us, of course. \r<br\/>It's attractive and has a good atmosphere."},{"author_name":"juaxix","author_uid":"10960","time":"Aug 30, 2015 @ 11:35am","epoch":1440934200,"text":"The universe feels comfortable, keep upgrading :)"}],"images":["ld33\/41788-90d743d95c80a895a047a73dae1cac50.jpg"],"links":[{"url":"https:\/\/www.dropbox.com\/s\/j1hb3dvlloyp1bm\/Monster.zip?dl=0","text":"Windows (Original)"},{"url":"https:\/\/www.dropbox.com\/s\/1pchk3uqcui1660\/MonsterPostV1_1.zip?dl=0","text":"Windows (Post-LudumDare)"},{"url":"https:\/\/www.dropbox.com\/s\/albytg7l8chazug\/MonsterSrc.zip?dl=0","text":"Source"}],"metadata":{"g_key":"8692","g_author":"41788","g_event":"LD33","g_eventkey":"29","g_subevent":"COMPO","g_urlkey":"8725","g_title":"Monster","g_status":"UCHK1","g_place":"807","g_commentcount":"21","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/41788-shot0-1440369390.jpg-eq-900-500.jpg"],"text":"Controls.\r\n== = = = = = = = = = = = ==\r\nWASD = MOVE\r\nMOUSE = LOOK\r\nSHIFT = RUN\r\nSPACE = JUMP\r\nESC\/ENTER = MENU\r\n\r\nWhat.\r\n== = = = = = = = = = = = ==\r\nWalking simulator.\r\nFairly simple, not seen anyone get stuck yet.\r\n\r\nGoal.\r\n== = = = = = = = = = = = ==\r\nTell a engaging story, with the least amount of assets.\r\nDid it work? Sort of, could really have used sounds it would seem.\r\n\r\nFAQ (Spoilers)\r\n== = = = = = = = = = = = ==\r\nQ. No sound?\r\nA. Ran out of time.\r\nQ. What did the player do?\r\nA. Nothing. That's the feeling I wanted to invoke \"What did I do?\".\r\nQ. Ending is just running up to a black screen, what the hell?\r\nA. Sorry about that, ending was cut do to time. (Didn't give any closure, but where meant to make you feel better again)\r\n\r\nTools.\r\n== = = = = = = = = = = = ==\r\nUnity 5\r\nBlender\r\nVisual Studio 2015\r\nGIMP\r\nMaPZone2 (Texture generator)\r\n(Post)\r\nAudacity\r\n\r\nPost-Compo.\r\n== = = = = = = = = = = = ==\r\nPOST-COMPO v1.1\r\n(Windows) https:\/\/www.dropbox.com\/s\/1pchk3uqcui1660\/MonsterPostV1_1.zip?dl=0\r\n(Source) https:\/\/www.dropbox.com\/s\/xjfbca0ej9cbos0\/MonsterPostV1_1_Source.zip?dl=0\r\nFEATURES.\r\n- Sound added to game.\r\n- Light added to game.\r\nFIXES \/ TWEAKS.\r\n- Fixed 2 minor progress bugs.\r\n- Moved house closer.\r\n- Added more scenery.\r\n- Tweaked player movement.\r\n- Made the invisible walls feel less restrictive (Hopefully)","title":"Monster"}