A Grain for Grim by enducube

[raw]
made by enducube for Ludum Dare 52 (COMPO)

Summary

A farming game where you have a rather needy customer. Plant various types of grain, sell that grain to make profit, and buy upgrades to boost your performance. Will you survive the Reaper's wrath?

The game is played using WASD, and uses the mouse to interact with things and the environment. The Tab key opens the seeds menu, where seeds can be bought and planted. Crows arrive occasionally too, which try to steal any crops or seeds you have, but can be fought off using the Scythe. Shops arrive at midday daily, and allow you to sell harvested crops and purchase upgrades. And something happens every three nights...

Remember to have fun! There is no end-goal in the game other than trying to get the highest amount of money.

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Ratings

Given 10🗳️ 5🗨️

Feedback

LDJam user 0
09. Jan 2023 · 03:45 UTC
I got to the first night and got bored and quit. Is there anything to do after you plant the seeds and water them or speed up time?
Joel Davis
09. Jan 2023 · 04:26 UTC
Fun, very stardew valley feeling. The planting interface felt a bit confusing interface-wise, i think it could be streamlined a little and more player feedback would help. Still an impressive amount of stuff in there for a game jam!
Found Bow Tonight
10. Jan 2023 · 02:55 UTC
Very cool. This is the best game i've played in compo!Go on!
LDJam user 312238
10. Jan 2023 · 12:09 UTC
The game is really interesting.I tried my best to plant crops and sold them.After I got much money,a stranger came and the game was over.I didn’t know I should save some crops to face the danger.And then I began a new game.I dug.I watered,I bought and I sold.And then the happiness of harvest came fast.To be honest,this game really relax me.It doesn’t have any special thoughts but harvest is relaxing enough.You did a great job in 48 hours.Cheers!
SpoopyIsSad
13. Jan 2023 · 02:07 UTC
I like the concept but the beginning is so slow waiting for your first $25 worth of crops to grow. Maybe like a sleep option to skip to the next day to speed this up would've been nice or Im just missing something. Either way impressive submission!
chompdev
13. Jan 2023 · 03:21 UTC
Definitely a good foundation here for more features after the jam! The steady development of new shops, random encounters, and dangers to ward off is a good idea and gives you something to investigate and explore while you're waiting on crop growth. I like being able to switch between scythe/water whenever you need them. The double meaning of "harvest" here is cool - both the grim reaper harvesting your earnings occasionally, and your player harvesting their own crops. Nice job getting all of this implemented in a short jam! :)