Mad Moons by GenericPirate

[raw]
made by GenericPirate for Ludum Dare 52 (JAM)

Plot: Your village has been plagued by a curse. Yearly a ritual called the great harvest is being held by everyone together. But in this years great harvest, everything didn't go over so smoothly. Supernatural forces have made their way to attack you and everyone else.

Controls:

WASD/Arrow keys to move

Space/MB1 to attack

Goal:

Kill the enemy

In this Jam I mostly focused on the game art, hence the gameplay is somewhat lacking. The overall concept was much larger than the current scope.

These were features that would be planned for a full release:

Planned features: - plant/harvest crops - more enemies - more levels - story progression - character progression - music/sound

Made by just me (:

Ratings

Overall 821th 2.263⭐ 21🧑‍⚖️
Fun 817th 2.056⭐ 20🧑‍⚖️
Innovation 814th 2.083⭐ 20🧑‍⚖️
Theme 813th 2⭐ 20🧑‍⚖️
Graphics 338th 3.789⭐ 21🧑‍⚖️
Humor 667th 1.941⭐ 19🧑‍⚖️
Mood 791th 2.294⭐ 19🧑‍⚖️
Given 15🗳️ 2🗨️

Feedback

itskristeneh
10. Jan 2023 · 03:42 UTC
Cant wait to see you grow this game, really love the artwork!
ginathepotato
10. Jan 2023 · 05:42 UTC
I really liked the graphics! The houses are really cute and I love the texture of the trees and fence pieces! I think this would be really really cool as a full game, and it's really neat that it was just you for this project!
Efilheim
10. Jan 2023 · 13:50 UTC
The graphics are cool indeed. Maybe it can ended up as a really interesting game !
eroxxie
10. Jan 2023 · 18:49 UTC
Cool concept and great graphics!
kerubul
10. Jan 2023 · 21:01 UTC
Very interesting game hope to have more gameplay!
juzdepeche
10. Jan 2023 · 23:38 UTC
Great graphics!
Zach Hsu
12. Jan 2023 · 03:19 UTC
Really love the art style. The movement does feel a bit unresponsive, but has a ton of potential!
vidarn
14. Jan 2023 · 10:15 UTC
Great job on the graphics, I like how the style is detailed but still easy to read. The buildings were really nice, with good perspective and a lot of little details.
Pope PAF
19. Jan 2023 · 20:25 UTC
More features pls :D
Jvdwijk
22. Jan 2023 · 02:08 UTC
Ohh the graphics I really like! I would recommend changing the sorting of the houses so that the player goes under it instead of walking on it.
Schmalex
22. Jan 2023 · 18:48 UTC
Awesome graphics! Would love to try it on once it gets more gameplay.
Local Minimum
23. Jan 2023 · 18:09 UTC
The graphics were really great, but I didn't quite understand the game-play. I got hurt without understanding why and didn't know what my progress was against the enemy.
someone
23. Jan 2023 · 23:25 UTC
Very nice art, but that's about it.
It wasn't clear whether I would be attacking left or right.
The enemy attacking you was also really unclear. I found a spot I could hit its hat but it wasn't doing me any damage.
Gossian
24. Jan 2023 · 10:41 UTC
Really nice creepy-cosy art style and I've just got a little comment focusing on that since that was your focus too: I would say that keeping a consistent line style would help just tie all the pieces together - the characters and houses were great, but the lines on the fences were a little too sharp and they were a little too faint on the trees (but not the grass because that works well for a background element). And I think the animations were a little too bouncy for this more edgy style but well done for getting them in in jam-time! Overall though, great work, I love the characters, and good luck with the planned features!