Inked Garden by Haotian Chen
Am action RPG, Help Death harvest souls and nourish his tree, to harvest more.
A and D to move, J or Left mouse key to attack, hold to HARVEST.
My second game ever created! hope I did better than last time!!
| Original URL | https://ldjam.com/events/ludum-dare/52/inked-garden |
Ratings
| Overall | 224th | 3.76⭐ | 27🧑⚖️ |
| Fun | 301th | 3.54⭐ | 27🧑⚖️ |
| Innovation | 566th | 3.038⭐ | 28🧑⚖️ |
| Theme | 211th | 4.019⭐ | 29🧑⚖️ |
| Graphics | 155th | 4.185⭐ | 29🧑⚖️ |
| Humor | 503th | 2.646⭐ | 26🧑⚖️ |
| Mood | 224th | 3.731⭐ | 28🧑⚖️ |
| Given | 24🗳️ | 30🗨️ |
I've found [this video](https://www.youtube.com/watch?v=vFsJIrm2btU) to be really helpful in designing platformer controls - it gives a lot of helpful tips on how to make platformers feel a little more fluid. Especially since you're just starting out, this video could be helpful!
Really good job and well-polished game especially for only your second game!
Art is nice tho
well, that's another fun part in LDJ.
My feedback: Combat controls felt a bit frustrating, the enemy could stop your attack and stun you. Also the attack felt delayed. I think it made the last 7 enemies that are together too difficult.
I remembered playing your game at LD51 and there was definite improvement in every aspect for this one!
Maybe being able to attack and move at the same time would have helped a lot ^^
In terms of game play, the platforming and combat was good but could do with a few more attack animations and maybe allow for movement of the player sooner after attacking, when there were multiple ranged enemies I found myself stuck not being able to get an attack on anything without taking damage as well.
Fantastic for a second game!
It looks like you've improved a lot in character animation this time.
Nice work, give you a faputa
