Harvest by Oiluuuj

[raw]
made by Oiluuuj for Ludum Dare 52 (JAM)

In Harvest, your objective is to get rid of the onions trying to infect your plants.

Harvest'em! But be aware, don't let they get you!

imagem2023-01-08084610955.png

Harvest.png

CONTROLS: Use space to scythe and wasd or arrow keys to move

Updated version (PLD) here

Ratings

Overall 817th 2.395⭐ 21🧑‍⚖️
Fun 811th 2.139⭐ 20🧑‍⚖️
Innovation 818th 2.028⭐ 20🧑‍⚖️
Theme 768th 2.7⭐ 22🧑‍⚖️
Graphics 625th 3⭐ 22🧑‍⚖️
Mood 759th 2.588⭐ 19🧑‍⚖️
Given 12🗳️ 17🗨️

Feedback

spacecadet
12. Jan 2023 · 18:19 UTC
You have a nice base for a game there. I think it is lacking a bit of information to the user what is happening. From time to time my character popped to the center. Did I beat the game? Or die? Some music or audio would be nice also. I liked your pixel art and the character movement felt good also.
🎤 Oiluuuj
14. Jan 2023 · 00:58 UTC
Hello guys! I went to a trip and sadly couldn't finish my game as intended...

But I am back now! So I'll be rating all the games I can because I know the importance of getting a feedback!

Also, I would be really grateful with your rating too.

**Thanks!**

![FarmerThumbsUp-export.png](///raw/b8e/83/z/56640.png)
🎤 Oiluuuj
14. Jan 2023 · 01:04 UTC
@spacecadet **Couldn't agree more!** I planned on adding some music, sound effects, menu and a lot of extra details. Sadly, I haven't had enough time.

But I really enjoyed what I was going for and I pretend to go onto **Updates for the game!**
Almax
14. Jan 2023 · 20:06 UTC
I love the cute sprites, but it is unfortunately a very unfinished game. I hope you continue to work on it and get the game to where you originally planned! Good luck and thanks for submitting :)
chispaLBC
14. Jan 2023 · 21:57 UTC
It's a nice base. If you had more time i'm sure it would be nice!
🎤 Oiluuuj
14. Jan 2023 · 22:55 UTC
@almax @chispalbc Thanks! This is what I'm planning to do. I'm of course going to invest more time towards **Updates** for the game!
Sibi
14. Jan 2023 · 23:27 UTC
Sadly not much of a game here. But good start and solid concept. Not very far from having a nice simple gameplay loop. Keep it up!
yellow
15. Jan 2023 · 08:20 UTC
Although I can't access Google, I played your game through HTML! I think its production is a bit hasty, and seems to be incomplete. Focus on participation! Good job!
CodeForJoyCaro
15. Jan 2023 · 16:59 UTC
The game has a nice look.
amkingTRP
15. Jan 2023 · 17:39 UTC
Not much more that I can add that hasn't already been said. It's a good basis to expand on; I actually like how speedy the main character is compared to similar games, so potentially build upon that and make a fast melee based roguelite?
🎤 Oiluuuj
15. Jan 2023 · 17:59 UTC
@codeforjoycaro I've always had **interest** in this **aesthetic**, finally made a game with it!

@amkingtrp **Totally!** The idea is to make a way of **upgrading the farmer**. Also, I think it will be a good idea to make the **scythe rotate** around him, I found it difficult to hit enemies with the actual scything behaviour.

The **rotation** would be something similar to games like **Harveyster** made by @almax
Beeb GameCodeCompany
15. Jan 2023 · 19:25 UTC
Yeah, kinda sad you didn't get to add more, but that's how it goes. Maybe next time, good luck.
Beeb GameCodeCompany
15. Jan 2023 · 19:25 UTC
Yeah, kinda sad you didn't get to add more, but that's how it goes. Maybe next time, good luck.
Gabrimer
16. Jan 2023 · 02:19 UTC
Feels a bit too short and empty at it's current state, but has a very promising start! The visuals are okay, and the mechanic is not bad. Maybe some sound would've added a bit more to the experience as well. Looking forward to seeing what else you can make!
teenythanos
16. Jan 2023 · 02:58 UTC
Hey there! I'm curious to why there's no itch.io page for this if you have a web build? I couldn't get it to run on your LD page, unfortunately.
vivek.sharma20
16. Jan 2023 · 05:14 UTC
Hey good job on completing the game. Poits for animation, particle effects. I wasn't left with time for that. Game mechanics is fun but maybe enhancement in terms of enemies and weapons will make it more interesting. Also does the game gets difficult as time passes on or you reach a particular score?
Christian Zommerfelds
16. Jan 2023 · 06:54 UTC
The game feels nice, and I like the animations/effects!

The biggest issue IMO is that it's not clear that you get hurt and why the game resets. Maybe a health bar, or some damage effects or sounds would help. Of course, to finish the game it would be nice to add a goal, like a time highscore or even better, some way to beat the level.

Good job!
🎤 Oiluuuj
20. Jan 2023 · 00:08 UTC
@gabrimer **Thanks!** I also think **sound** makes a huge part of the game, **already working on it!**

@teenythanos Yeah, unfortunately, I haven't had the time to upload on itch.io. But I'll add **future updates** there! You can check it out [**here**](https://oiluuuj.itch.io/harvest)

@vivek-sharma20 Sadly, no, the game don't actually gets harder. But I'm thinking in some **game mechanics** to make it more **interesting and challenging**. Eg. **Plant new bushes!**

@christian-zommerfelds Yey, I just improved the **hurt feedback**, it is now clearer when you and your enemies get hit! You can check out the **new version** I've been working on in [**my itch.io page**](https://oiluuuj.itch.io/harvest)
🎤 Oiluuuj
20. Jan 2023 · 00:14 UTC
# Updates

I have just **updated** the game considering your feedback!

You can check it out in my Itch.io Page [**here**](https://oiluuuj.itch.io/harvest)