SolarShip by Bardia Crunch
SolarShip v1: A combat ship fueled with immense amounts of energy. This ship type has hyper power absorbent plating that makes it be able to use solar flares emitted from stars. This beast only feeds by HARVESTING the power of dwarf stars.
CONTROLS: left mouse button : move right mouse button : shoot
TIPS: Survive as much as you can. Don't let [Bomb Drones] reach your dwarf sun. Don't run out of fuel.
[Without GneissKitty's help this game could not see the light of day.] [A HUGE THANK YOU TO GneissKitty.]
Art by me. I used SFXR to make the sound effects and BeepBox to make the music.
| Link | https://gneisskitty.itch.io/solarshipbybardiacrunch |
| Original URL | https://ldjam.com/events/ludum-dare/52/solarship |
Ratings
| Overall | 590th | 3.22⭐ | 27🧑⚖️ |
| Fun | 301th | 3.54⭐ | 27🧑⚖️ |
| Innovation | 495th | 3.16⭐ | 27🧑⚖️ |
| Theme | 745th | 2.88⭐ | 27🧑⚖️ |
| Graphics | 368th | 3.7⭐ | 27🧑⚖️ |
| Audio | 388th | 3.06⭐ | 27🧑⚖️ |
| Humor | 664th | 1.976⭐ | 23🧑⚖️ |
| Mood | 455th | 3.375⭐ | 26🧑⚖️ |
| Given | 28🗳️ | 26🗨️ |
Perhaps in the future the bomb drones also drop some solar energy to promote more movement.
Fun little game. For a shooter feels kind of relaxed because of the music but also because you're tryng to move as little as possible.
My favourite part is hands down the visuals for the shot. Feels super powerful! :)
If I want to replay it, it's capped after 8.13 sec.:)
Thanks for the game, enjoyed it!
Is there a reason for why 8.13s specifically? are there bugs that I need to know about?
I'm honored
controls and animations are fluid and original, art is great, sound is a nice addition and the light effect is super sexy indeed! great work!

Staying in place is a nice strategy but optimizing your movement to collect solar flares and amount of shots to clear the screen is the key to reach Extreme(after Hard) difficulty

- I loved the gameplay loop in general! Having to balance fuel conservation(since you don't know how much fuel is coming in the near future), accuracy(since shooting is quite expensive and you can kill a lot of drones with one shot) and speed(since you are always subject to inertia and star gravitation, which can cause you to shift away from or into the optimal shooting position) is a _really_ entertaining challenge!
- That said, the flares can feel a bit random at times. Throughout my rounds, I could go 15 seconds without a single flare, or I could be swimming in energy within the first 15 seconds of the round.
- It only started occurring after I managed to survive 90 seconds in a round, but sometimes, _two_ flares would come up at once, even on easy! I'm not sure if it's a bug or some sort of reward, since it hasn't happened once until that point.
- The pixel art, while rather simplistic, is quite well done! The screen has a lot going on, yet everything remains concise. You always see what's going on around you. I especially like the sun "spots" that appeared just before a flare popped up. It can be quite rewarding to keep an eye on them!
- While there's just a background track and the shooting sound effect, both fit the game marvellously! The track fits the mood of a hopeless defence quite well, and the shooting effect feels powerful. Neither of them get in the way of another, too!
All in all, the game nails the arcade style perfectly. If it had a coin slot, I'd be missing quite a few quarters!

And the small playfield was intentional ( to make the game as stressful as possible hehe) yep that's all.
Thank you so much for the feedback I appreciate it :)
Thank you so much for the feedback ( your highscore is awefully close to mine XD )
Overall a really cool game! Especially for you second jam, you should be very happy with it.