Happy Piggy Farm 2 by TomatoOmelet
You are a pig harvesting apples on the farm. Collect as many apples as you can everyday to be deemed as a useful worker.
Controls: WASD to move. Left Mouse Button to Jump. Right Mouse Button to shoot rock.
Background musics and sound effects are from the following Unity Assets: - Ultimate Game Music Collection - Ultimate SFX Bundle - HD Remaster - Universal Sound FX - Interface and Item Sounds
Thank you for playing tho game
| Itchio page for higher resolution | https://tomatoomelet.itch.io/happy-piggy-farm-2 |
| Original URL | https://ldjam.com/events/ludum-dare/52/happy-piggy-farm-2 |
Ratings
| Overall | 421th | 3.484⭐ | 34🧑⚖️ |
| Fun | 307th | 3.531⭐ | 34🧑⚖️ |
| Innovation | 585th | 2.984⭐ | 34🧑⚖️ |
| Theme | 267th | 3.922⭐ | 34🧑⚖️ |
| Graphics | 646th | 2.938⭐ | 34🧑⚖️ |
| Humor | 107th | 3.71⭐ | 33🧑⚖️ |
| Mood | 335th | 3.565⭐ | 33🧑⚖️ |
| Given | 32🗳️ | 46🗨️ |
When I was playing it, I wished I could shoot through the apples that were already falling. Also, maybe it would be more fun if the jump was faster. But I still enjoyed it :D Good submission!
10/10 would get eaten by tigers again
From villains to heroes.
I noticed that pigs are also your jams' continuous theme, nicely done.
With simple art style the game runs smoothly and kept me engaged.
Well done!
Such a funny game and an excellent jam entry. It's nice to see another game with a focus on dialog and story. I honestly didn't even care what the gameplay was because I was so invested in the story and the sentiment. I'm glad you didn't make it more punishing to fail a day. That was a really smart decision. I know you didn't make the music and sfx but they were still very well selected and I think they added a lot to the game. It seemed pretty luck based on whether you found enough apples or not but that didn't bother me because it kind of felt like it fit with the story.
I like to suggest an improvement in each of my reviews but honestly this one was pretty perfect. If I were to add 1 thing though then I think it would be a hardcore mode where if you are the worst then you are eaten by the tigers. Mostly just because I'd like to see how you handled the dialog and visuals for that.
Amazing job congrats.
Gameplay wise, I would improve on readability of the game. If you want player to use jump ability, make an obstacle that is obvious requirement of jump usage rather than a rock that is 1/4 of pig height but is blocking her. Fence would be ideal.
Otherwise, it was nice, unexpected ending. I wonder what would happen if I collected 0 apples as well...
Very nice and funny game, I like the dialogues between the rounds of gameplay, it breaks things up a little bit.