the_martian by crazyrems
I had to finish the development of my game prematurely but I want to publish it anyway.
There's no real goal of objectives right now so I'm just going to explain what you can do in this game.
You can move with WASD, use E to interact and your mouse to interact with the monitoring console. Use F to toggle being inside or outside.
You can plant potato seeds, water them, make oxygen and food with that.
If you miss water you can make some new with electlolysis, just activate the machine next to the water tank. It will bubble and consume hydrogen and oxygen to make water.
That’s it! Also there’s a nice computer with real time infos!

| Web + source | https://crazyrems.itch.io/the-martian |
| Original URL | https://ldjam.com/events/ludum-dare/52/the-martian |
Ratings
| Given | 1🗳️ | 2🗨️ |
1) What do you do with the map ? The "find resources" button doesnt seem to trigger anything.
2) When using F I am surrounded with black and can't tell if I'm moving. If I press F again, all my crops has disapeared.
3) It seems I have potato but i can't interact with it, how do I feed exactlty?
I look forward to your response so I can play it again and give my feedback!
I all the graphic part for now, it really feals "spacy"!
As for your questions:
1. The map is for locating resources, specifically tanks of hydrogen. You’ll need them to make more water. The button doesn’t do anything yet, but it will show a position on the map.
2. The `F` button gets you out but this part is not ready to show. You will be able to run on the surface with your rover and fetch the tanks previously found.
3. Ultimately you don’t need the potatoes as much as the oxygen it generates. There’s no hunger management.
The ultimate goal will be to have enough oxygen when the timer _(you can find it on the monitor)_ ends while being in the escape rocket so you can get back to earth.
Thanks for playing this game :pray:, It would have been greater if only I had the time I wanted. But I may get back to it later before the end of the ratings to add a post-compo version, so stay tuned :wink:.
It's sad, you didn't manage ro finish it