Soul Harvest Inc. by Ian McD

[raw]
made by Ian McD for Ludum Dare 52 (JAM)

screenshot1.png A game where you manage a firm of grim reapers that collects souls. Click the arrow near the bottom of your screen to see a list of your current targets, then find them on the map and click on them to have your reapers go and collect their souls. Expand your firm by hiring more reapers and reaper interns, as well as purchasing upgrades in the shop tab accessible through the arrow near the top left of the screen. The amount of souls you've harvested is displayed in the top right corner.

Controls

click -> person to reap

click ^ -> show target list

click > -> show upgrades

Camera controls:

shift -> zoom in

ctrl -> zoom out

scroll wheel -> zoom

WASD -> pan screenshot3.png screenshot2.png

V Play here on itch V

Ratings

Overall 430th 3.475⭐ 22🧑‍⚖️
Fun 578th 3.05⭐ 22🧑‍⚖️
Innovation 196th 3.632⭐ 21🧑‍⚖️
Theme 129th 4.15⭐ 22🧑‍⚖️
Humor 166th 3.5⭐ 19🧑‍⚖️
Mood 340th 3.553⭐ 21🧑‍⚖️
Given 34🗳️ 20🗨️

Feedback

boldbigflank
09. Jan 2023 · 22:32 UTC
I really like the graphic style, and the controls were intuitive.

I never got a second target, so I don't think I could enjoy the hunt for targets much.
chompdev
09. Jan 2023 · 23:19 UTC
Fun idea! Definitely a very cool concept, almost like the management/tycoon version of Death's Door. I like the variety of upgrades, and being able to assign different reapers to various jobs. Very nice touch on having reapers return to their desks to fill out boring paperwork after a job, haha :)
ginathepotato
10. Jan 2023 · 06:27 UTC
I like the idea, and I think the graphic style fits it well! I think the grim reaper is super cute, and I like that you can have other reapers hired on, plus interns!
const_arch
10. Jan 2023 · 07:24 UTC
I really like the concept, and I think the art is great, but there are bugs that are making it unplayable, unfortunately. I tried four times, and all four times eventually new targets would just stop showing up. My lil reaper intern also just got stuck on the side of the map and hung out there forever.
TRSTHSTRS
10. Jan 2023 · 08:51 UTC
Fun idea! At first everything felt well made, But unfortunately in every Run there were atleast 2 persons i could not manage to find. Anyway, Kudos to your team!
🎤 Ian McD
10. Jan 2023 · 09:13 UTC
Oh theyre there >:) they are just sneaky
Justine Olshan
10. Jan 2023 · 17:41 UTC
@trsthstrs some requests may have come at night which means the picture might have been a bit darker. :sweat_smile:
neilcorre2k6
11. Jan 2023 · 05:33 UTC
I like this, it's like where's waldo but grimmer :grin: well done!
LDJam user 12502
12. Jan 2023 · 23:28 UTC
Loving the Isometric style. Mixing Where's Waldo with a clicker game is a cool concept.
Iskra
14. Jan 2023 · 01:20 UTC
Great game! The graphics are wonderful and the idea itself is very interesting :smiley:
joker15277
15. Jan 2023 · 11:22 UTC
Fun idea! I liked the visuals of the game. It is a pity that there are no sounds, but good work!
HayriCakir
16. Jan 2023 · 06:38 UTC
Interesting idea, I liked the art and particles!
Sikowny
16. Jan 2023 · 06:40 UTC
I was able to find every person i needed to harvest, but the renders of the characters on the cards are a bit darker than they should be. But i was able to discern who I needed to click eventually. Love the style chosen for his game, very simple and appealing! Nice work :)
ArqSenpai
16. Jan 2023 · 10:29 UTC
This is a nice idea! Simple to play, feels like a management game, and cute looking. I just feel like the progression could have been something else than spending soul to do stuff faster or easier. Also, maybe the scroll for zoom should be reversed? (up for zooming in, and down for zooming out)

Good work! :thumbsup:
robobarbie
23. Jan 2023 · 00:44 UTC
love the graphics in this entry! especially love the lighting effects on the change to night. great job!