Apple Harvest by PROJECTaroid
Apple Harvest
Harvest apples on a beautiful summer day.
This isn't a game but more of a little experience of harvesting apples that replenish.
I just wanted to add some audio to a simple landscape with a little bit of interaction.
Made using Godot, Blender, Reaper, and Arturia CS-80V
| Link | https://projectaroid.itch.io/apple-harvest |
| Link | https://projectaroid.itch.io/apple-harvest |
| Original URL | https://ldjam.com/events/ludum-dare/52/apple-harvest |
Ratings
| Overall | 226th | 3.25⭐ | 24🧑⚖️ |
| Fun | 321th | 2.548⭐ | 23🧑⚖️ |
| Innovation | 205th | 3.19⭐ | 23🧑⚖️ |
| Theme | 94th | 3.955⭐ | 24🧑⚖️ |
| Graphics | 108th | 3.841⭐ | 24🧑⚖️ |
| Audio | 30th | 3.977⭐ | 24🧑⚖️ |
| Mood | 19th | 4.091⭐ | 24🧑⚖️ |
| Given | 18🗳️ | 20🗨️ |
Great work and congratulations! Keep it up!
When I work with multiple audio sources and they work simultaneously the pitch and volume works weird. The sounds play one over the other creating only indistinguishable noise. I would appreciate if you can share how you managed this to work so perfectly?
I appreciate the idea and again, nice graphics. Thanks!