The Cave Mushroom by PSV Games Studio

In this game made in 72h for Ludum Dare 52 you control a robot that was sent to collect some samples of a rare luminescent mushroom found in a cave.

However, while collecting the mushrooms, something went wrong and the electrical connections in the cave were severed.
Your mission is to get out of the cave safely so the mushroom can be studied.
To do this, use the emergency path and solve the cave's puzzles using the batteries found along the way.
Do you accept this challenge?

Version 1.1: - New cutscene added - Added restart button
| Link | https://gamejolt.com/games/CaveMushroom/778085 |
| Original URL | https://ldjam.com/events/ludum-dare/52/the-cave-mushroom |
Ratings
| Overall | 270th | 3.688⭐ | 26🧑⚖️ |
| Fun | 351th | 3.457⭐ | 25🧑⚖️ |
| Innovation | 362th | 3.37⭐ | 25🧑⚖️ |
| Theme | 676th | 3.152⭐ | 25🧑⚖️ |
| Graphics | 63th | 4.396⭐ | 26🧑⚖️ |
| Audio | 219th | 3.587⭐ | 25🧑⚖️ |
| Humor | 481th | 2.694⭐ | 20🧑⚖️ |
| Mood | 243th | 3.705⭐ | 24🧑⚖️ |
| Given | 19🗳️ | 20🗨️ |
... but part of why it was relaxing was that there wasn't a ton to the puzzles! What was your intention with the mechanic for charging batteries? I think it would be really interesting if, say, you had a platform that was travelling through sun so you could only get a partial charge, or if you could use partial charges at all. But in the puzzles you've made so far, all it does is make players wait with batteries before they use them.
Basically, the concept is really intriguing, but I don't know if it was explored enough! I'm still really glad I played this game, though. It mellowed out my evening.
Anyway, couple of notes:
I couldn't figure out if you can put the batteries down, so I just had to kill myself if I got the puzzles wrong
Uhhm, the graphics are nice, music is nice, I like the execution of the game, I think literally my only note is there should either be a way to put the battery down, or a reset button :) OH! Also the battery charging was kinda goofy, nuff said
@judjudson Thanks for the feedback! My initial idea was to make a game where the harvest would be the light, where the character would collect the light to do something, during development I had the idea of the mushrooms, so I changed the focus, but I kept the mechanic that I had already done of collecting the sunlight. About the puzzles, I thought of making a difficulty curve, making the game easier at the beginning and more difficult at the end, but due to time, there was a lack of polish which made the puzzles too easy.
@calzone407 Thanks for the feedback! In fact there is no way to drop the batteries, I had thought of that but time was too short to implement, the only way to restart the level was to jump into the lava, I added a restart button in version 1.1.
@uraffululz Thanks for the feedback! It was in my plans to do the mechanics of dropping the batteries and removing them from the platform, but I didn't have time to implement it, I added a restart button in version 1.1.
The only (and extremely minor) issue I have with it is that I couldn't read the tutorial for how you're supposed to charge batteries so I had to figure it out on my own by roaming around at random. Other than that, this is a really solid entry!
But nice !
Thanks to the detailed tutorial and introduction, everything was very intuitive.
The presentation is great for such a small game. The only changes I would want is very fast or instant charging for the batteries, and more levels, which could be seen as a good thing, if players want more!
The sunlight mechanic sounded nice in theory but in practice it often meant that I had to sit and do nothing while waiting for batteries to charge, which was a minor nuisance.
Nice work on explaining all of the controls and mechanics within the game. It was very quick to learn how to play.
I don't understand the mechanic of charging the battery, as I just had to wait, it was a little frustrating. Maybe you could have added a spatial aspect in this mechanic ? Like it's charging only near a mushroom ?
But it was quite a pleasant game, I wish there were more levels !