Space Harvest by lfreinoso
The game "Space Harvest" takes place with our land having soldiers abducted by aliens. You must harvest as many humans as you can in this arcade!

It was my first experience with Unreal Engine 5. Challenge myself to learn something new and still finish a project is something very relevant, I was satisfied.
I couldn't detail much, to meet the COMPO time. I thank the players for understanding!
Tools
- Unreal Engine 5.1
- Aseprite
- GIMP 2.10
- BFXR
- MIXCRAFT 9
Ratings
| Overall | 310th | 2.893⭐ | 30🧑⚖️ |
| Fun | 313th | 2.625⭐ | 30🧑⚖️ |
| Innovation | 322th | 2.393⭐ | 30🧑⚖️ |
| Theme | 301th | 2.75⭐ | 30🧑⚖️ |
| Graphics | 281th | 2.929⭐ | 30🧑⚖️ |
| Audio | 224th | 2.87⭐ | 29🧑⚖️ |
| Humor | 176th | 2.63⭐ | 29🧑⚖️ |
| Mood | 293th | 2.679⭐ | 30🧑⚖️ |
| Given | 32🗳️ | 30🗨️ |
I had to install UE Prerequisites to play, but the game was fun
I didn't know it was possible to use Unreal Engine 5 for a 2D pixel art game, but it's really interesting to see it in action!
Good job on learning UE5 ! :tada:
One of the few non-3D-UE5 games I have ever seen, cool.
Crazy idea, ... harvesting humans. But maybe that's what aliens would do, if they see us just as a crop.
Game play simple, but nice.
Great game!
Thanks for playing!
But it was pretty confusing at the beginning - would be cool to have more different sprites for soldiers, because everyone looking the same made me think that the game was bugged somehow. Then I noticed that I had to harvest them and I understood. Nice entry! :)
My first run didn't go well, as I didn't realise I needed to abduct them, and I was definitely too heavy on the controls, but once I got those downpat, it was fun.
@arowx I didn't see this kind of option, but honestly I don't know kkkkk.
@veelivar Glad you liked the game and my arts, they are original, the whole game is! I'm glad you liked it!
PS : I don't understand why I had a security alert in order to open a port on my firewall. I don't see any reason like a leaderboard or something else...
The high inertia on the player control was pretty cool - it's unusual and it forced me to plan a head for the slipperiness a little bit!
Unreal Engine meant a kind of annoying experience as a player: I had to install pre-requisites, agree to terms and conditions, and then when the game ran my firewall popped up a warning that the game was trying to export data over the network. That's a lot of overhead for an LD jam, and it's okay if ONE game makes me go uninstall software after, but if everybody did that it would be a very bad experience.
Not your fault, but just be aware that this is the consequence with that engine.
Anyway, nice job with a complete entry, it was fun little game to mess around with and I enjoyed the music, the slippy controls, and the hand-drawn art style. I won, and then I played a few more times until I won without taking a single hit!