Bouncy Farm by Ian Kettlewell

[raw]
made by Ian Kettlewell for Ludum Dare 52 (COMPO)

A realistic farming simulator. Aim and shoot with mouse, press S to access the shop.

Note: When in the shop you need to repeatedly shoot the blocks to purchase the power up.

Disable/enable screen-shake with the 'O' key.

Background art was made with Stable Diffusion and then blurred / tweaked in Figma.

Screenshot 2023-01-08 at 5.11.11 PM.png

Ratings

Given 1🗳️ 0🗨️

Feedback

pushmepullyu
09. Jan 2023 · 08:39 UTC
I wish the launched balls would have a closer path to my clicked area sometimes but its a nice game.
masternoob
09. Jan 2023 · 09:37 UTC
Nice game! I like the different effects you can hit. I wish I could fire more quickly.
LDJam user 299091
11. Jan 2023 · 02:09 UTC
Ok there's a really solid concept in here, though it needs a bit of polish. I enjoyed it enough to beat it to completion, and ended up with a final gold of 31,241. Not quite sure how I manaegd to get ~31,000 points in a single go, but I did. The shop is a bit awkward to use, and its not always clear what the items do. The ability to see your current multiplier and bonuses would be greatly appreciated. Graphics are alright. Witch at the top with her eyes tracking the ball is a cute touch. As others have mentioned the time in-between balls is a bit long. I overall think its a fun game, though a bit arcane, and lacking explanation of what's happening. I hope you spend some time after the jam polishing it up a bit.