Hobo Harvest by magicstunts123

[raw]
made by magicstunts123 for Ludum Dare 52 (JAM)

Welcome to Hobowood!

What is going on there?? Drugs on the ground, an old nagging woman, Candy the social worker and a donut-loving cop. And of course, Harvy, the big harvester... the biggest threat in Hobowood.

Collect the items and survive the streets.

We created Hobo Harvest during the Ludum Dare 52. Theme was "harvest" and we are a group of four Game Design students (one former) from the IU. We hope you enjoy the trip. :-)

Known Bug: The game will not end after level 10 as it should. So there is nothing left after Day 10.

https://magicstunts123.itch.io/hobo-harvest

https://youtu.be/M6H07TC6N-Y

Screenshot A-min.png

Screenshot B-min.png

Screenshot C-min.png

Ratings

Overall 404th 3.513⭐ 42🧑‍⚖️
Fun 444th 3.313⭐ 42🧑‍⚖️
Innovation 393th 3.316⭐ 40🧑‍⚖️
Theme 638th 3.25⭐ 42🧑‍⚖️
Graphics 238th 3.976⭐ 43🧑‍⚖️
Audio 345th 3.213⭐ 42🧑‍⚖️
Humor 89th 3.782⭐ 41🧑‍⚖️
Mood 395th 3.474⭐ 41🧑‍⚖️
Given 27🗳️ 60🗨️

Feedback

UnidayStudio
09. Jan 2023 · 19:47 UTC
Hey man, loved the graphics and the way you represented the characters. Definitely a point to stand out. Also, have you considered publishing the game on itch.io and/or gamejolt instead of google drive? It may help you a lot attracting new players, even outsiders! (those who did not joined ludum dare but still wants to play).
Orhu
09. Jan 2023 · 20:13 UTC
Very fun game! Definitely one of my favorites. I love the aesthetic of the cardboard cutout people and really the whole premise behind it. Such an interesting and unique interpretation of the theme. I don't speak German, so I have no idea what people were saying, but I don't feel like that took away from the experience at all. Everything was in great balance and the game flowed super well. The only issue I came across was after I finished Day 10, I was sent to a day 11 which insta-killed me. Not sure why that happened. I also didn't have an opportunity to play the guitar since I was spending all my time gathering food and stuff, and I wasn't sure what it would do for me. Great work on this though. I hope everyone likes it as much as I did.
LottaUnicorns
09. Jan 2023 · 20:29 UTC
Ate some shrooms and got screamed at by a German cop. 10/10. I wish I could bribe him with the donut I found in the dumpster. I liked the struggle to get stuff out of the bins, while the mushroom rebound starts kicking in.
🎤 magicstunts123
09. Jan 2023 · 22:21 UTC
@unidaystudio I uploaded the game on itch.io too. Link is in the description text :D
Glad you liked it! :)
🎤 magicstunts123
09. Jan 2023 · 22:24 UTC
@orhu Yeah, i forgot to implement a "end-Win" state, so the time you have to get food is 0 at every level above 10. Will fix that later. We only intended 10 days, so it's just a minor thing.
The guitar should gather people around you, which drop food as soon as you finished playing. But it is more gimmick, than really something helpful.
Quoclon
10. Jan 2023 · 02:46 UTC
Haha, that was awesome. The graphics and mood are very well done. Loved the sense of daily progression. Cheers!
Riesyeti
10. Jan 2023 · 11:06 UTC
Open world city in a game jam game? 🙀
The NPCs were really funny, in general it's a well stylized game. And now I know that you should always think twice about eating mushrooms in front of a German cop..
Cloughd
11. Jan 2023 · 18:59 UTC
After playing, I had to check if I was real today. I am. Sandwich advertising poster is effective. Would get yelled at for existing again. Nice guitar skills.
Zonoxx
11. Jan 2023 · 19:04 UTC
I gotta say. really impressive what you guys acomplished in such a short amount of time. Well done! Very consistent style and humor, I had a lot fun playing this.
Cez02
11. Jan 2023 · 19:10 UTC
Superb game! A lot of character, congrats on so much progress
Zach Hsu
11. Jan 2023 · 20:20 UTC
Super creative game with a great execution! You guys got a lot done in 3 days 👍
Tomtomgome
11. Jan 2023 · 21:06 UTC
Love the representation of the character, It's a good example of "work with constraints" (aka we don't have the time to rig and animate characters and yet we want our city to feel alive). At least that is how I interpret it x) But that's really clever.

I did not enjoyed the mechanic that much but the game was still fun to play, and that's helped with the first person view increase the feeling of immersion.

I also very much appreciate the level of polish this game has, it's always veeeery pleasant to have a game with very few bugs, and a full game flow with menus.

Very good job !
🎤 magicstunts123
11. Jan 2023 · 21:32 UTC
@tomtomgome Thank you for your feedback!
....and you are right :D ...Rigging and modelling the characters would have taken too much time away from programming. And our great artist @cawfee-art made those sketches pretty early, which i just put onto these cardboards an animated them just with one bone in "South-Park"-style. And that worked pretty good with the game and we also really liked that representation.
BoxedMeatRevolution
11. Jan 2023 · 22:10 UTC
Enjoyed playing and getting to know all the best trash bins. It was always most sad when someone would throw me some bread, and then the harvester would zoom by and knock it all the down the street leaving me to starve :laughing:. Walking around the city and finding the different items and NPCs was fun!
CuteSquirrel
11. Jan 2023 · 22:22 UTC
Love the theme. Love the cardbox design on people. Great game. !
DurkaGames
11. Jan 2023 · 22:23 UTC
Would be better if the character could say more than one phrase. Also would be better if food could spawn in random points every day. We love people around the world! Overall, good game!
megalukes
11. Jan 2023 · 23:31 UTC
Amazing graphics for a 72-hour jam. Now I want to use Unreal Engine someday. Nice mood, gameplay was nice! Congrats!
burchyn
12. Jan 2023 · 03:40 UTC
Professional Drug Addict Simulator. Truck-kun is the paid actor.

https://clips.twitch.tv/RepleteDeafBarracudaDendiFace-EKpcxu_QtBKsY0_c
kikiriki367
12. Jan 2023 · 04:07 UTC
Great graphics and professional german voice acting, what could you want more?!? Seriously you made some really weird ship here and i appreciate that! :D
LDJam user 258850
12. Jan 2023 · 14:24 UTC
Love it! ^^ a lot of attention to detail, looking forward to more games by you guys. And thanks for the donut cravings :P
EvilScotsman
13. Jan 2023 · 02:28 UTC
Really nice artstyle with the cardboard people. Good job!
Don Fouts
13. Jan 2023 · 16:36 UTC
Nice entry! I like the way you designed the people of this city. It was a little hard to knock over the trash cans to collect the delicious donuts sometimes. Overall nice work!
MarcoMing
14. Jan 2023 · 10:06 UTC
I really loved the cardboard style character and the graphics in general! this is quite a good game considering the limited time! Amazing work!
F1Krazy
15. Jan 2023 · 13:32 UTC
I'm not sure I understand how this game works. I think I have to collect enough food to fill the food meter before I run out of time or the mushroom gauge fills up, but food and mushrooms are really hard to find. I scraped through the first level with two seconds to spare and lost on the second level. I have no idea what playing the guitar is supposed to do, or the purpose of all the NPCs walking around. This looks cool, but it's so weird and poorly-explained that I can't quite grok what it is.
astridgoesgamedesign
15. Jan 2023 · 18:07 UTC
@f1krazy the npc are throwing food. Baguette, Pizza and Donuts. When you play the guitar near an npc, they are listening to you and throw food.
AntonioTheReis
22. Jan 2023 · 03:45 UTC
Love it, so so much. Just wish there was more variety between days and that the truck was just slightly slower because it can feel excessively punishing at its current speed. I love the visuals, and the franticness of running around with the timer and shroom cool down running out is amazing. Some of the most fun I've had this jam.
Matthew Lie
22. Jan 2023 · 15:56 UTC
Even after playing I felt myself drugged. Good job especially with graphics
Sarah
27. Jan 2023 · 04:15 UTC
This is really well done and I love the graphics!